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March 17, 2024

Devblog 1 #0.3

Well, guys, hello everyone.

Finally, the long-awaited patch 0.2 has been released, and I can announce the development of 0.3.

Development of 0.3 is officially open, yay!

In reality, I never stopped and constantly worked on the project, but these 2 years of development gradually take their toll; there is fatigue and some depression due to lack of support. I know it seems that creating a visual novel is not that difficult – I thought so myself – but in reality, it's very hard work, especially when you do it in your free time meant for relaxation.
There's a feeling that you're doing it all for nothing.
But okay, I really love what I do, and my enthusiasm is still there; I want to at least bring the project to what's called the twist, and then we'll see.

Okay, enough complaining, let me tell you what has changed since the last Devblog.

-The prologue has been remastered: During the pre-release time, I managed to remaster the prologue; there are changed dialogues and all renders have been completely changed. About 115 renders instead of the 40 that were in release 0.1. This was released simultaneously with the release of public access 0.2.

Regarding 0.3:

-173 new renders were shot for one of the events: the renders have already been processed in Photoshop and are ready to work with the script. Also, a draft of the scenario was written. The hardest part remains – the script, dialogues, sound effects, etc.

- I also edited a teaser video; I think you've already seen it. Link

- A PC-related issue has been fixed: It's hard to call it an error; rather, it was an oversight on my part. The "error" was related to the version without a sandbox. When trying to do homework for Milla, players entered the protagonist's code instead of Milla's, which resulted in an error.
This error has been fixed and will be in version 0.3.

Since the release of patch 0.2, I received quite a few comments, both negative and positive, from which I was able to note some things for myself. "It's quite amusing to read the comments, especially those where people criticize everything, as if you're not an indie developer but a triple-A project. It's interesting, what their reference is and how they evaluate games ^^"
Well, it doesn't matter, since I've noted some things.

Things to note:

-Hard-to-read or small font: I've already solved the problem! I added 2 new fonts to choose from. Now in the settings menu, you can change the font to a larger or classic one.
This will be in patch 0.3.

-Logic problem in the VN version: Due to the fact that there is no quest diary in the VN version where partial thoughts of the protagonist are described, it's very difficult to understand his reaction. In fact, this is not entirely a problem, as you can guess for yourself why he reacts that way. I'm trying to make it so that the player can figure out the situation on their own.
But the problem has been heard and will be fixed.
I'll add a phone as in the sandbox version with limited content.

-Pauses in dialogues: This feature was in version 0.1; in 0.2, as you may have noticed, I got rid of it and plan to go through 0.1 completely and remove them as well.

Inability to avoid certain scenes: It's somewhat the same, but with nuances. Firstly, in 0.2, I already started to introduce this possibility and will continue to do so. As for the 0.1 content, it's quite difficult, as it's a script decision to develop the characters.

Solution: Add a brief summary of events and a skip button. I'm not sure if I'll have time in 0.3, but it's in the plans.

-Can't rollback after choices: Partially present in 0.2, I'll try to completely get rid of this hated feature by 0.3.


There were other things, but everything in its time.

What is planned to be released on Patreon soon:

Firstly, a big thank you to all those who voted here, it's very important to me as I plan to do similar voting for patch 0.3 soon.

As mentioned earlier, the entire patch 0.3 will be related to small quests, so in the near future, more precisely tomorrow, I will release a free vote to understand who you would most like to see in the patch.
Then there will be a vote for subscribers.

Also, by the end of the month, I'll release 4k wallpapers.

That's all, guys!
A big thank you to those who supported