Resting
As much as I'd like to have something exciting to share, v0.20 took a lot out of me, so most of the last week has been spent keeping an eye out for bug reports and getting some much-needed rest. Though I have gotten a little bit done.
First, just as a PSA - if you downloaded v0.20 right away, you might have run into a bug that locked your game down. If so, that bug has already been patched out. If you're on Windows, there's a patch in the pinned v0.20 release post that you can apply. If you haven't downloaded v0.20 yet or are on Mac, the patch isn't needed; downloads were pre-patched and re-uploaded so you don't have to worry about it. If you're on Mac and downloaded it right away, you're stuck re-downloading the whole game to get the fix.
I also want to give another shout out to people that have reported bugs. Keep those reports coming, they're a huge help.
Some thought also went into whether or not I should use Patreon's new "sell posts" feature. That almost ended up being a poll that I would've posted instead of this post, but the more I thought about it, the fewer benefits it seemed to provide you, and the more work it would theoretically create for me. If you have thoughts about the feature, feel free to leave a comment. Maybe I'll put that poll up next week anyway, even if I'm leaning away from using it.
I've also been working on some other projects. One isn't anywhere near ready to be shared just yet, but the other will have their Patreon page launching soon. Once there's something to share, you can bet I'll be giving that some spotlight.
Lastly, for what to expect in the immediate future, I'm 70-80% of the way done with the maps for one of the three new areas for v0.21 just from poking around and working an hour or two here and there to keep myself busy. There is a special April update that will come first, but I'm excited to be approaching v1.0. If you want a few more specifics, there's a bit of info on the dev blog.
There probably won't be any test builds until April, but I'll be sure to share what I can as soon as it's ready to share.
Comments (5)
Ok, now I'm stuck in a more frustrating way. The Freeze before the shed. I meticulously made sure I spent time with each maid. It still says I'm not done. Is there some workaround? It'd be great if they can say which ones I didn't because I spent like two hours trying to redo it and I'm still stuck.
There's only three new mandatory Maids, and you should see their completed quests under Character Tasks to know if they're done. All that's left after that is to bring Melissa there, though looking at the dialogue on the door again, I can see that isn't super clear unless you already have Melissa with you. Updated that for v0.21.
Actually, 10 minutes after I posted, I found what I needed to find in order to keep him at bay. I just finished the quest, actually. I found it a lot of fun, but it might be more fun for those frustrated if you let the girls get experience each time he retreats. I'd rather fight him than do Anne's quiz. Seriously, the storyline is amazing as is the game. Getting to be an all time favorite maybe.
This is unrelated, but I'm on Ravenswood Manor, and it is absolutely incredible what you did with the music and with Shade. Very impressive! That said, I'm wondering if there's something I need to do outside of the manor in order to finish searching the East and West. I keep trying, but I can't get away from Shade long enough, and I have no clue how to beat him (my girls are at level 21). Any suggestions, maybe don't tell me everything, but a hint or whatever. :)
I'm glad you're enjoying it! I definitely worried about how aggressive he is, and whether him being that way makes the segment more frustrating than it is tense and fun. You don't have to fight him (he's meant to be semi-unkillable; you can win the fight and doing so gets you a trophy, but it doesn't remove him entirely). There's also nothing else that's mandatory outside the Ravenswood Estate to continue the story once you reach the North Desert. Hopefully that helps. There is another non-spoiler hint/explanation I can give, but it's basically just saying what you need to do for that segment.
