sketchfab_credits.txt 546 B
the_warehouse_NYE_packed.7z 756.0 MB
December 31, 2025

The Warehouse (.blend)

Here is the .blend for Stefan and Rahmiya's club, The Warehouse. ~95% of this scene, along with its shaders/materials, textures, and meshes, was made by me and my friend, Jackie (@moonsims on IG). Technically, you can use anything from this scene elsewhere. If something is not made by me, it falls under CC0 licensing. I've also included a .txt file with links to four Sketchfab models I used to decora

te.

There are crowds of decorative sims that populate the scene, but here are some previews without them (rendered at 1024 samples, 960 x 540, ~2 minutes per picture):

This is a heavy scene made using Blender 5.0, with Cycles in mind. Try your best to not open this scene in older versions of Blender.

Tips:

  • If there are issues with performance, unpack the files in Blender, use Simplify under Render Properties, turn off collections that are not within your camera's view, and/or turn off the 'fog' object under the brown "warehouse_base" collection. If this doesn't help, or you run into any other issues, PM me.

  • I've included a compositing node that adds some glare and color grading (seen in the pictures above). Turn those off via the Compositor if you're not a fan.

  • Make sure to adjust the render resolution and sample size to your liking. You can reset all the properties to default by appending the scene collection into a fresh Blender file.

  • Lighting is key. Adjust it to how you like it. I've data-linked a lot of the lights together for easier tweaking.

  • There are deco sims included. You can duplicate and pose them however you like. There is also an entire collection dedicated to the crowd, with geometry nodes to go along with it.