Release Notes: 0.754.2
A lot of work went into this build. Additionally, I have been struggling with some rather severe mental issues that I will speak more about in the future. This combined has caused this build to take more time.
This build is dedicated to a complete overhaul of the way stats, traits, and some game mechanics work. Please note, this is a work in progress. Based on feedback there will be hotfixes and further improvements for the next build.
Special thanks to patron Drages, who suggested a design for the new system and did a lot of testing.
Here is a brief overview of the new system:
Stats are now ranked E-S.
Stat ranks cannot be leveled with breeding. Player needs to catch better wild Nephelym with better ranks.
Stats can rise by both leveling and breeding.
Rarity has been introduced, which affects stats, ranks, and traits.
Presets can now be restricted to rarities, so you can have legendary schemes.
Loyalty has been replaced with Excitement.
Excitement will decrease if no actions are performed per day. With enough excitement, stat gain from breeding and max lust is increased.
Most traits have been completely changed. See the tooltips for information.
Some traits are ranked: Bronze, Silver, Gold.
Removed traits that did not fit the lore and theme of the game: Abomination, Grungy, Gaudy, Sadistic (now Efficient).
Females now have access to exclusive Motherly trait for balance.
Releasing Nephelym now has purpose: it will increase the World Level for that race.
World Level governs the rarity of roamers.
Surprise Sex is now Wild Sex, gone is the need to repeatedly click. Rather, there is an automatic stat comparison that takes place.
Nephelym you house at the ranch will develop preferences for positions, variants, body types, and specific other mates.
Preferences are ranked: Enjoy, Like, Love, Worship.
Lust is no longer required to perform basic tasks.
Hotfix 1
Fixed: World Level does not raise when releasing offspring from breeding yard.
Fixed: Wild sex cheat breaks wild sex.
Added: World Level/Progress now shown in barns and zones.
Fixed: Trait assignment issues for roamers.
Fixed: Blow jobs still used random winning conditions.
Hotfix 2
Fixed: Crashes in gallery.
Balanced: level ranges, slower until level 6, then the rate increases.
Tweaked: world values, higher level Nephelym have more value.
New traits, Wild and Domestic.
Release bonus for Nephelym born at barn and/or pregnant.
World Level Ranges changed, according to value changes.
Higher rarities nerfed as trait count, to make breeding more important.
Fixed: Issues with trait passing.
