Next Month 1st release reveal!
Lara Croft is more than just an iconic character to me. Tomb Raider was one of the first PC games I ever played, and it was my dad who taught me how to play. We didn’t share a passion for sports like many do, but we did share adventures on the PC—solving puzzles, dodging traps, and uncovering secrets together. Those moments shaped my love for video games and left an unforgettable mark on me.
I wanted to depict Lara in a dynamic, powerful pose, ready for any challenge, while incorporating elements from different stages of her journey. Her expression reflects the determination and courage that have always defined her.
The base is a tribute to the first four games in the series: the Mesoamerican architecture is inspired by the original Tomb Raider, the inscriptions reference artifacts from the third game, the dragon relic represents the storyline of the second, and the Egyptian inscriptions on the back evoke the fourth. All of this encapsulates the essence of Tomb Raider: ancient temples, deadly traps, and mysterious relics waiting to be uncovered.
I hope you like this model as much as I enjoyed creating it!
Comments (2)
Great pose! Love the base as well!
Thank you so much Ronan! I really appreciate it! While Lara is a femme fatale, I tried to not over-sexualize her and emphasize more her action-hero side! And well, the base—while I mixed some elements, I tried to make it a tribute to the first games.
