Patreon Benefits Change
Hi everyone! Starting in January, we will change up the type of extra content we deliver to our patrons each month. Instead of 4 encounters each month, we're going to double down on providing more bonus creatures on a more consistent basis.
Keeping up 4 encounters with new maps while maintaining the level of quality and innovation we want isn't sustainable. The encounters and maps are by far the most time-consuming content we create each month, and they've been keeping us from making as many monsters as we like or experimenting with new types of content. We still plan to develop encounters and even whole adventures, and now that we aren't on the treadmill of having to crank them out every month, we'll have more space to experiment with, playtest, and polish them.
Monsters are generally easier for people to use across more of their homebrew games, and we got a strong response to the bonus creatures we've experimented with so far. We're looking forward to being able to devote more time to making creatures and experimenting with new content in the coming year, so let us know what type of content you enjoy the most!
TL;DR:
Guaranteed Patron Benefits Are Changing From 4 Encounters Each Month to Focusing on Collections of Bonus Monsters
We're Focusing on Monsters Because They're Easier For Other People To Utilize In Their Games, and They're Easier For Us To Manage For A Monthly Content Cadence
We Still Plan To Develop Encounters/Adventures, We Just Can't Sustainably Commit To 4 A Month While Keeping Them Innovative & Polished, So We'll Find Other Means To Develop Those
Feedback On What Types of Content You Find the Most Useful is Extremely Useful
Stay Tuned for Next Month's Patron Bonus Creatures:
Fel Dwarf Artificers Wielding Handheld Versions of the Dwarven Siege Weapons We'll Be Releasing
Hell Cannons
Fireborn Defenders Who Serve Fel Dwarf Demonsmiths
Comments (1)
I'm really here for the monsters. The encounters are a nice bonus and they are well done but if its a choice between encounters and more monsters, the monsters win easily
