Pan Hero Project Progress Update
Hey everyone, so for the past two weeks I've been working on Pan Hero Project again. I've made some maps and planned the game mechanics. Here is the game mechanics that will be included:
- Love and Lust points (like any sandbox VN)
- Attributes, starting attributes, and attribute checks in dialogues
- Money, Bank, and Investment
- Work, Guild Quest, and Business
- Skills (buy with money, and depend on attribute levels)
- Perks (received from doing certain things a couple times, like an achievement, but will give buff)
- Minigame, probably fishing and simple card game
- Difficulity level (in case you don't want to grind)
- Birthdays (there will be options on how to celebrate them), and Sickness (you can choose to take care of the girl)
- Date
At first I was planning to also include some kind of turn-based battle, but it will be too much work, maybe on my next big VN. For now the battle will only be attribute check.
And here are some maps that I've made. I wasn't really good at this, so the result has been slow. Thankfully I don't have to start from scratch, I used some maps that was created by the Koikatsu community and edited them. It also taught me a lot on how to create maps, so hopefully I can work faster now.
