About Pre-Alpha v|0.0.6
One of the parasites has learned to hold a machine gun, so far he is clumsy in some moments, but he will soon get used to it (the new opponent is a shooter)
Added 29 hats; 5 backpacks; 10 repaints for leggings; 11 repaints for panties; 13 repaints for bra; 6 shoes; 9 repaints for hoodie + left sleeve raised; 4 new outerwear; 10 repaints for skirt + leg warmers + 4 repaints; shortened skirt + leg warmers; gloves + 3 repaints; jeans; shorts + 10 repaints + gaiters; sports top; 2 bulletproof vests
4 new animals: wolf, bear, fox, deer replaced
Added bone armor for parasites
Fixed a bug when, when running away from you, the animal stopped in certain situations and started spinning on the spot
Now the parasites have aggression, in certain cases they can start fighting with each other
Now you do not need to put the ingredients in the right amount for the possibility of crafting
Improved navigation in the craft interface
Added 20 icons to the totem
During construction, grass and bushes that interfere with the drawing are now highlighted
A lot of work has been done on optimization
Now when you reload the gun from the inventory, the animation starts (so far only the gun)
Added animation of skinning with a knife, checking pockets, replaced animation of the second phase of the sprint
Fixed about 13 bugs
There's trouble with the water so far, I removed it from the map, I'll return it soon Strong fps drawdowns were noticed when approaching a collapsed building, which do not always occur (I'm working on it)
