Virtual vs Reality # 001
One of the most interesting parts of developing Tunisia Map is recreating real-world details as accurately as possible.
For every location, I often start from real photographs and references, then recreate the object in 3D so it can be integrated into the game environment.
In these images you can see a comparison:
Left: 3D model created for the map
Right: Real-life reference
These assets are currently being developed for the city of Bouargoub as part of Tunisia Map for Euro Truck Simulator 2.
The goal of this project is to recreate Tunisian cities, roads and environments with as much realism as possible.
More than 100 km of roads have already been recreated, and development continues.
#Tunisia #GameDev #Simulation #Modding #3DModeling #EnvironmentDesign
