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March 23, 2026

MARCHing On! Status Post!

Before I write the usual nonsense, be aware that 0.58.8 is now out for Patreons!
You can get it here: https://www.patreon.com/posts/goblin-layer-0-8-153742803 (or click the image!)

The last update, 0.57.7, was mostly cinematic. This time there's more gameplay and story! If I compare it to previous updates, I'd say its definitely above average in terms of added playtime!

(I'll be releasing 0.57.7 to the public soon as well. Keep an eye out on Itch or Patreon!)

This update will have you running/rummaging around in the protagonists mindscape, trying to (literally) piece together why he is, how he is. Featuring new areas & encounters.

The ultimate goal of all this is to allow the narrative to reach a point where the protagonist will be open for "human relations" . I know its people have been requesting it for quite some time, despite the title of the game...


0.58.8 a bit longer to make than planned, due some irl stuff. I'm making the game in my free time, and how much free time you get is a bit difficult to predict. It's really annoying how friends, family and employers etc, expect you to leave the house and spend time with them, isn't it?

Should probably have posted this status update earlier in the month, but I kinda tend to get stuck at this idea that "I have to finish the update before posting". Can't really explain why exactly, but the result is usually a period of radio silence as I artistically/autistically work on the game, while avoiding social media...

But now it's out and I managed to put a good amount new content into this new update, so I'd say it all worked out in the end.

As mentioned before, I've also worked on giving the 3d art a more stylized look. And by now I think I've gone through pretty much every publicly available tutorial for stylized/Non Photo-realistic Rendering in Blender. I'm not exactly going for hand-drawn imitation, but a stylized slightly painterly look will work well with the game's aesthetics in my opinion. So looking forward to showing that off in the future.

I'm also working some small sideprojects, including a sort of cyberpunk spinoff (you'll recognize the cast) it's going well, but I'll avoid giving any deadlines for those as to not jinx it.

As always thank you for your support and see you next update!