GENERAL ROADMAP (updated 8/19/2026)
Hi! I put this off for a while since I like surprising people, but I feel like this is necessary for building trust and ensuring folks that I do plan my games out
Things that are unlikely to be added/out of scope but something that I'd love to have will be tagged with (WISHLIST)
LOTTY'S ADVENTURE (Large scope)
There will be 3 main biomes, with the forest and swamp being present as of 0.441b
Some sub-biomes like dungeons are planned, but unsure of whether or not it will be more than one
There are 18 unique animated H-scenes in the game, not counting edits like Jingles alts, inferior alts, and the Sloppy alt. I have plans to reach 30 by 1.0
17 CG scenes, some with several extra images in the set or alts for inferior mode. Aiming to add 30 of these too
The amount of different enemies and bosses depends on what the game demands, but I'm hoping to add around 5 more bosses
I only plan on adding one more NPC. Not all NPCs will receive both an animated H-scene and a CG
There will be more in-depth story parts that are a secret for now. The theme of this game is important to me and will be unraveled as time goes on
One ending, unless I have an epiphany next year and decide to add more
Make NPCs do more immersive sim things. Nothing incredibly complicated, but think Dark Souls questlines but easier to follow. I'd like to fill up the schedule with lots of fun little events, porn or not
(WISHLIST) Challenge variants for all boss fights. Realistically though, I'll add variants for maybe 1/4 of the boss fights
ROGUE PRINCESS (Medium scope)
I will finish anything that explicitly states it isn't finished, mainly the stat related stuff with Gale and Athena
Plenty of little events. I want runs to be mostly consistent, but things like stats causing Athena to do certain things or specific enemies spawning will keep things fun
At least 3 tiers of dungeons will be available in 1.0. Each dungeon will have roughly 10 levels each, with about 4 fracture rooms (challenge levels) each
I have plans for some stuff outside of the dungeon, sort of like Noita!
At least 3 enemies per dungeon tier, some will have gangbang scenes with Athena. Some random event enemies will also be added
9-12 hotel scenes. Most hotel scenes are sort of just fluff so it depends on how inspired I'm feeling
No plans for bosses since it wouldn't be super fun in this engine to me, but that may change
Stat changes will affect a lot of things (primarily dialogue and Athena's AI), but not the overall story. there will only be one ending
(WISHLIST) A level editor
SEEDLING LIFE (Small/medium scope)
Add more simulation elements (Seedling talking to other people, interacting with things you buy, talking more, etc)
More things to support the game's goal of being a tamagotchi style game where you can check on your Seedling (longer chat logs, proper currency, etc)
Ways to speed the game up, but not to the point of you just being god
Comprehensive modding support without the need to decompile the game. The main goals are the ability to add new guests with their own dialogue, new objects/furniture, new outfits with their own prices. These will primarily be done through .json files in folders you can add to the game
A handful of H-scenes with plenty of context that can be added. Quality over quantity sort of deal.
Your Seedling will adapt to how you answer questions, how you react to certain H-scenes, etc
(WISHLIST) Custom H-scenes you can attach to Seedlings and guests. More poses!
(WISHLIST) Moddable Seedlings, but I'm unsure of how to handle compatibility with other mods (guest sprites interacting poorly with a skinnier Seedling for example). It'd be easy to edit her dialogue and events, though.
EDIT (8/19/2026): Overhauled Starlight District details for Seedling Life stuff (it's mainly a rename and a similar premise)
Comments (2)
im hyped for Seedling life.
I'm excited about what's coming up for Dingus-Games. Regarding the timing: I hope everything works out in your favor and that you get a break so your energy can return stronger than ever. Thank you for your work.
