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September 9, 2025

Magic Vertex Painter 6.0.0 (9/14/2025)

https://superhivemarket.com/products/magic-vertex-painter

Update Log:

Magic Vertex Painter 6.0.0 (9/14/2025)

  • Added a free layer-switching feature.

  • Added bump effects to the 10 template channels (C0–C9).

  • The Texture/Mix/Template buttons will be highlighted in blue.

  • Adjusted some UI layouts.

Magic Vertex Painter 5.5.0 (9/9/2025)

  • Ground Texture Settings: Add "Gabor Texture", "Checker Texture", "Magic Texture", and "Gradient Texture" to the texture dropdown menu.

  • C0~C9 Texture Settings: Add "Gabor Texture", "Checker Texture", "Magic Texture", and "Gradient Texture" to the texture dropdown menu.

  • Ground and C0-C9 Settings: Add a "Reset" button to the right of the "Mapping" tab. Clicking it should reset the values of the mapping sliders and dropdown menu settings.

  • Fix a bug where part of the UI panel disappears when the Mapping type is set to "Vector" or "Normal".

  • Fix an issue where after saving the .blend file during the painting process (without clicking "End Painting"), reopening the file does not resume the "End Painting" state.

  • Optimize and enhance stability.

  • Adjust the UI panel layout.

Magic Vertex Painter 5.0.0 (9/6/2025)

  • Add Unwrap UV button to the UI panel to unwrap terrain UVs.

  • Add Strength/Distance sliders for C0-C9 to the UI panel.

  • Add Color Ramp for C0-C9 to the UI panel.

  • Add a collapsible setting for Noise/Voronoi/Wave/Brick for C0-C9, including Mapping.

  • Add a ground template button that uses black and white images (PNG, JPG, etc.) as templates (including custom template selection).

  • Add a template button for C0-C9 channels that uses black and white images (PNG, JPG, etc.) as templates (including custom template selection).

  • Simplify the labels for Color 1-Color 9 channels to C1-C9.

  • Change the dropdown menus for Color 1-Color 9 channels to C1-C9 channel buttons.

  • Remove the Filter Width slider and replace it with a Noise/Mix/Template toggle button that interacts with the Factor slider.

  • Adjust the UI panel layout.

Magic Vertex Painter 3.0.1 (8/26/2025)

  • Add some models

  • Fix the issue where the New Object and Paint Object buttons are disabled after saving and reopening a .blend file.

Magic Vertex Painter 3.0.0 (8/21/2025)

  • Add Asset Model and Other Model buttons. After clicking, thumbnails are displayed, allowing more models to be imported (more new models will be added continuously in the future).

  • Change the New Object terrain dropdown menu to display terrain as thumbnails (more new terrains will be continuously added in the future).

  • The UI areas for the updated Noise Texture or other textures can be collapsible.

  • Update so that whenever switching modes, such as Object Mode or Sculpting Mode, clicking the Continue Paint button returns to Vertex Mode to continue painting.

  • Adjusted some UI layouts.

Magic Vertex Painter 2.0.1 (8/13/2025)

  • Retain the Vertical Growth slider when activating Wind Dynamics.

  • Rename the Wind Speed 1 and Wind Speed 2 sliders to Wind 1 and Wind 2 and place them on the same line.

  • Adjusted some UI layouts.

Magic Vertex Painter 2.0.0 (8/12/2025)

  • Change Color 1 to Color 10 into Color 0 to Color 9.

  • Added custom Noise Texture, Voronoi Texture, Wave Texture, Brick Texture, and Mapping adjustment functionality.

  • Added plant wind sway feature.

  • Added on/off button for plant wind sway animation.

  • Adjusted some UI layouts.