Small public announcement
Hello. This is a small public announcement regarding the current state of development.
First of all, I would like to share that some changes have happened in my life. I moved closer to my family, and now work doesn't take up as much of my time. I'm still trying to find a balance to be able to dedicate time to all the necessary things. As it turns out, this is... quite challenging.
Regarding the progress on the new version, a fair amount of work has been done recently. As I mentioned before, I decided to completely suspend the development of new features and focus on classic VN storytelling. There might be small segments with "point and click" elements (like the moment with the campsite and talking with teammates in the very first version), or I might do it through a simple choice menu. This has already allowed me to produce more renders than were in the previous version, so there should be enough content in the end. Regarding the content itself – from this point on, I am focusing on interactions with hybrids and Nox monsters (which is the reason the vast majority of people came here in the first place). In version 0.05, our two mysterious friends will return, and a new hybrid will also appear, whom you can sort of "recruit." There will be more horny and sex scenes (with the infected-mannequin and with Melisa), although it's still too early to talk about animations, but I think well-made static scenes are a good start. Also, the new version will contain some scenes that particularly impressionable people might find quite intense. Though, how many people are there these days who can be shocked by cruelty in games?
Comments (1)
Good static scenes are better than bad animation. Ateagina is a good example of that.
