August 2026 Module Updates
Hey all! I'm starting a monthly recap series to help keep people informed on some detailed changes.
Here is what changed across my modules this month!
Premium Modules
DFreds Triggers
v1.0.0 to v1.1.0
New
DFreds Triggers is now out, letting you set up automatic reactions to what happens in your game.
You can now split any and all conditions into separate blocks.
Autocomplete gives better suggestions while you build document changes and conditions.
Fixed
Triggers no longer set each other off in unintended loops.
DFreds Status Effects
v3.2.0 to v3.2.2
New
The status effects configuration screen has a fresh look.
A new button lets you duplicate an existing status effect.
Fixed
Importing no longer stops partway when the file contains a value the module does not support.
Your effects are sorted right after an import finishes.
The configuration screen refreshes itself once an import finishes.
DFreds Comprehensive Keybinds
v2.0.1
Fixed
The module links now point to the right places.
Free Modules
DFreds Pocket Change
v6.0.0
New
The module now works with Foundry version 14.
The module now works with any game system.
A new treasure configuration menu lets you decide what your creatures carry.
Chat messages now show the roll behind the loot.
DFreds Convenient Effects
v9.2.3 to v9.2.6
New
Effects can now work together with DFreds Triggers.
Fixed
Importing no longer stops partway when the file contains a value the module does not support.
DFreds Droppables
v6.2.1
Fixed
Dropping now places things on the correct level.
Lib: DFreds UI Extender
v2.5.0
New
Developers can now register a settings button that puts their module's settings right in the settings sidebar.
Fixed
Directory names in the registration config are now translated properly.
Lib: DFreds Migrations
v1.0.4
Fixed
Registering migrations without adding any no longer causes an error.
