New Premium Module - DFreds Triggers
Hi everyone! π
I'm announcing a new premium module: DFreds Triggers.
It allows you to define events, conditions, and actions to help automate your game. You pick the event to watch for, add conditions that narrow down when it fires, and then list the actions to run. All triggers can be setup through the interface rather than written as macros, and anything that is not a predefined action can still run as a macro or script.
It will be available for the Early Access tier for at least the next month, before moving to the Supporter tier.
You can download it straight from Foundry here!
For more info on it, check out the wiki page.
WARNING: This one should truly be considered Early Access. Last time I checked, there were 646 unique combinations of events and actions, and that's not considering the conditions that alter when events fire and the fact that a single event can fire multiple actions.
LIMITED TIME: To help the testing effort, Early Access subscriptions are 15% off or the next week. Use code TRIGGERS-TESTING
Comments (2)
There appears to be an issue where Convenient Effects requires DFreds Triggers as a dependency, (or at least when updating Convenient effects it prompted me to download Dfred's Triggers) where I assume this isn't the intention? It doesn't appear like it is causing me any functionality issues using the module but I think you should be aware of the issue.
Hm, yeah it's just under the "recommends" distinction. You definitely don't have to download it or get it. Maybe I'll just remove that though
