July mini update #1
Hey again everyone! Just here to update you on my progress! I wish I could get an update to you sooner but you really don't want a rushed, buggy product. So I have to spend a little longer on it to both achieve my goals of new content and remade old content. This needs to be a complete project, without the spots of ancient renders.
That new content is also bringing new characterisation to some of the unexplored relationships. As I said before, I don't want you to rush into the intimate stuff too quickly with any of the characters, there has to be at least some buildup!
I've also read all your comments on the last poll and am surprised with how many were in favour of sandbox gameplay! I really thought linear would take the lead but I guess those who really preferred linear wouldn't be here to begin with. I do agree that linear removes the worries of bugs and ambiguity on how to progress, but sandbox gives more opportunities on special side content and a sense of building your own experience. I'm trying to make the game more customisable with the help of sandbox, so that you can feel your actions have an effect in the world. Maybe renovating the home for special scenes, special outfits unlocking even further scenes!
I'm going to be getting an update for TWOS out soon! Please stay with me! Thanks for all the support!
Comments (1)
I can't wait! Yes, you can even establish a room and furniture system! Collect resources and create new rooms to unlock new features and events; Adding new furniture to the room can also unlock new interactions with characters. For example, building a gym at home can help players improve their attributes. After meeting certain conditions, players can "exercise" together with girls in the gym; Alternatively, by adding a wardrobe to a girl's bedroom, clothing can be sent to them, unlocking the corresponding girl's dressing function; Alternatively, adding a bathtub in the bathroom can unlock the interaction of taking a bath with a girl, while adding a giant sofa in the living room can unlock the interaction of having sex with multiple girls on the sofa, and so on. Collecting resources to add rooms and furniture can be an interesting gameplay. New rooms can not only be used to unlock events, but also to add different functions to each room, and furniture is no exception; Moreover, constantly beautifying the place of residence is a simple gameplay that can bring players a sense of immersion, achievement, and comfort. Players can immerse themselves in having sex with girls in their own homes. The premise is not to make the process of collecting resources very long and boring, and of course, it cannot be too simple to collect all items. You can design different collection methods: some rooms can be built as long as money and materials are sufficient, while others can be unlocked through plot and events. Furniture is the same, and even clothing, toys, and so on can be designed in different collection methods.
