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November 3, 2026

Simple Quest - Shop Pages

Hello everyone ! Simple Quest gets a new Shop Page type! Turn any journal page into a merchant your players can trade with, right from the Simple Quest window.

  • One trade, one click: players pick a character, click the merchant's goods into the Buying cart and their own items into the Selling cart, check the net and settle everything with a single button.

  • Your rules: set a discount or markup, a sell rate, and limited or infinite merchant funds. Items players sell end up on the shelves.

  • Stock management: keep items linked to a compendium or store a customized copy inside the page, clearly marked in the Stock tab.

  • Restock: reroll the stock from roll tables or Item compendiums with simple rules and presets.

  • List or grid: browse both sides as a list or a grid, with search on each.

Like Loot pages, shops use TheRipper93's System Abstraction for prices, currency and quantities, so it's required and works on every system it supports. You can browse all free and premium modules on the website and subscribe on Patreon to get this module and unlock the premium collection!

Simple Quest: Shop Pages - Foundry VTT (YouTube)

Comments (2)

R
RawrKrake · November 3, 2026

A problem I often have with shops is that those don't work well when the Group pools their resources (aka a group treasury). Is it possible to connect a group inventory (like in dnd) with this?

t
theripper93 · November 3, 2026

The implementation is system agnostic, for dnd group actors, they have their own currency and inventory which is the one the module uses