Hexplorer - Now Available in Early Access!
A new module joins the premium collection-- Hexplorer, a powerful toolkit designed to streamline your hex (or square) based exploration games. Check out some of its features:
Automate hex actions:
Automate actions when entering or passing through cells, such as advancing time, granting journal entry access, displaying tooltips, rolling on tables, executing macros, revealing tiles, lights, and drawings, and even showing scrolling text or an epic banner for first-time region entries.
Hexplorer token:
Set a token with a customizable vision radius for exploration. You can choose to use the fog overlay included with the module or integrate it with Foundry’s core fog of war.
Subscribe to Early Access for access to the full premium module collection (including this module).
Explore both free and premium modules!
Check out the wiki page for more information.
Comments (12)
Im loving this Even more so since I play OSR games but question show do I add more colors? I only see black also how do I add roll tables to the moves?
You can make any brush any color, I’m not sure I understand the problem. Please use discord for support
any example maps to see what you can do with it?
Does this have compatibility with Simple Quest? Im trying to make my D&D campaign as video-gamey as possible to make it really streamlined and fun! This would make the Simple Quest map SO MUCH BETTER. Thanks for all your hard work!
No, the simple quest map is , well, more simple. This setup requires the canvas for the more complex rendering
omg this is perfect, I started running Kingmaker a month ago, and even when I managed to find some modules for the hexagonal fog of war, this simplifies everything.
I love how you manage to corner all the good ideas for ttrpgs in fvtt somehow lol
does this work well with 3d canvas?
no
It will be a godsend for my Tomb of Annihilation campaign
Very, very excited to see this!
This is so cool. It'll be a great addition to my Kingmaker campaign.
