June 5, 2026

Fixing the updates

Hi guys, just a quick heads-up to let you know that I updated the framework to fix support for

https://store.steampowered.com/app/3321460/Crimson_Desert/ and

https://store.steampowered.com/app/2909400/FINAL_FANTASY_VII_REBIRTH/

Both games were broken in VR by the latest official patches. The Early Access version with the fixes can be found here.

If there are no more patches to FF7RB, in a week or so I'll also update the public version.

As for BOND, the latest official patch is safe to install, but be mindful that some users (myself included) have experienced a weird flashing image retention during hand-to-hand combat, especially when the yellow indicator goes off in close quarters. Apparently the problem is due to some pipeline corruption that occurs when the game updates, and I was able to fix it by clearing the shader cache.

BTW, clearing the shader cache seems to have become the go-to solution for fixing all kinds of weird graphical glitches these days, no matter whether you play in VR or flat. It seems that NVIDIA just can't get the caching mechanism to work robustly. Keep that in mind if you encounter any otherwise unexplainable forms of image corruption.

Comments (70)

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Stephen Gallagher · July 3, 2026

Just got the Pimax Dream Air SLAM with the Sboys3 drivers. I must say all the hype about it is legit. It worked on your framework, didn’t have to modify anything within the LR framework files (trialed Doom Dark Ages, Elden Ring, & some Cyberpunk). If you got the coin…pixels completely disappear. But it does need a third party face cushion, but that’s an easy enough fix. The native Pimax Play drivers also aren’t as good as SBoys3, I thought they had more warping and distortion around the edges, but once tweaked its mint!

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Brandon(Post Maester) · July 3, 2026

Yeah, it will be so nice when they get everything ironed out and all or at least most of the headsets can use Sboys3's driver! I was editing the distortion profile manually for my Crystal Light but then it stopped getting picked up when I had the Openport function enabled for some reason. Tried reinstalling the driver etc. but it would only pick up when the Openport function was off. No idea why it suddenly stopped picking up my headset but It is early days, so 🤷‍♂️

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JshodanVR · June 30, 2026

Excuse me Luke, is it possible to add a UI toggle on/off for the games? Or alternatively, could you make it feasible to use the ReShade Shader Toggler addon (by otis), which easily hides annoying UI elements that break immersion in VR? Thanks.

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Maemo · June 24, 2026

I would like to request that in these new frameworks, just like the old ones, we be allowed to enable ASW when we are on Oculus so it actually works. Right now, when I enable it while connected via cable, it gets blocked. In the previous framework, before the Cyberpunk issue..., it worked perfectly and a notification would appear asking if you wanted ASW to stay active or not — but now that notification no longer shows and it blocks itself. On OpenXR it’s also not suitable; the image becomes layered/striped in cutscenes, whereas on Oculus this problem never occurred. My request is to bring back the notification like before so we can choose whether to keep ASW active or not

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LukeRoss · July 4, 2026

Mmm, I use the Quest 3 with the Link cable and I never have any circumstances in which ASW works correctly with my mods. Do you play in Mono? If you don't, what is the scenario in which ASW offers benefits?

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GHoZT · June 15, 2026

do Dying Light Beast for VR lets gooooo

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Bohdan G. · June 14, 2026

QUESTION: If I join this Patreon will I get access to the VR modification for BOND First Light? I am new to VR and Patreon. Thank you

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nasa2049 nasa2049 · June 14, 2026

Hi Luke and Brandon, First of all, congratulations and thank you for your incredible work. Your VR mods are truly amazing, and I especially want to thank you for what you achieved with Final Fantasy VII Rebirth. I have a question that many VR fans might also be wondering about: have you ever considered creating a VR mod for Final Fantasy XVI? I searched everywhere but couldn't find any successful UEVR profiles or videos for the game. Is there a technical limitation that makes it too difficult, or is it simply a matter of time or lack of demand from the community? Personally, I would absolutely love to experience Final Fantasy XVI in VR, and I think many players would as well. Thank you again for your fantastic work and for everything you do for the VR community. Best regards, Tony

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Massimo Cannova · June 14, 2026

hey i just subscribed so i can get the early access files and I'm trying to get CD to work as i followed instructions through and ran the real config file and it worked as intended but when i launch the game normally though steam i get a black window and the game wont start up, do i need to change permissions anywhere or am i missing something? i need help :(

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Brandon(Post Maester) · June 14, 2026

Make sure you look over the game post for CD and have the game settings set correctly. Frame gen has been the number one culprit for the game not starting properly in VR, so make sure it isn't on in game or Nvidia app etc. If you need to stop REAL from injecting, rename dxgi.dll to dxgi_.dll

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Andrei Boruzescu · June 13, 2026

Have you guys seen this? https://www.nexusmods.com/cyberpunk2077/mods/30093 https://youtu.be/XkzaBRPJoQE?is=RfQFmSjaHrBmTV-B

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Brandon(Post Maester) · June 13, 2026

Yup, hope it ends up working well. Still greatful to Luke for years of cyberpunk VR memories!

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VRt · June 13, 2026

Is it OK to update Crimson Desert?

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Brandon(Post Maester) · June 13, 2026

Yup, should be good to go :)

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WIG · June 12, 2026

There has been a couple updates are we still good?

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Brandon(Post Maester) · June 13, 2026

For?

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neil rosson · June 12, 2026

KCD2 The crashed when i alter the PPD slider any idea why?

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Brandon(Post Maester) · June 13, 2026

You can try disabling Steam Input. What headset and how is it connected?

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Dawid Kolosowski · June 11, 2026

Unfortunately, the new Indiana Jones update broke the Luke Mod. Help Us, Obi-Luke Kenobi, You're ours only hope.

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Brandon(Post Maester) · June 12, 2026

I already let him know :) Thanks.

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Martin Kartzmark · June 11, 2026

Thanks for the update. Running an rtx 5090 so can generally crank it up pretty high. You guys are great and I have bought just about every game except for CD and 007 and have not been at all disappointed.

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Soulhike · June 11, 2026

Is there a subpage where you can download older versions? I’d really like to download the previous versions. Obviously, only the ones that don’t support Cyberpunk or RDR2. Are they listed anywhere here? It would be brilliant if there was a menu option for that.

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Brandon(Post Maester) · June 11, 2026

Nope, only the two versions currently. EA and public.

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Martin Kartzmark · June 11, 2026

How does Crimson Desert quality of graphics compare to Death Stranding 2. I am super happy with how clear DS2 is at 40 ppd but when I first tried CD on the first release it was not nearly as good. Has that improved on the subsequent updates?

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Brandon(Post Maester) · June 11, 2026

Still some graphical issues to contend with, especially if you are not running demanding settings like Max Lighting, RT and RR. Even then, you will still have to put up with some artifacts in certain conditions. They have yet to fix their DLSS implementation. If they could do that and fix whatever the shadow issue is with NPC's that would clear things up quite a bit for us VR users. With Max lighting and RT it can look quite good in some conditions while not as much in others. Luke did make some DLSS improvements that are far better than the first release, so might be worth trying again at this point. Still hoping for some improvements on their end though.

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Darren Stoller · June 11, 2026

Even clearing the DXcache as much as I can, I still get red dots and a flash is a black screen on occasions and hand-hand fighting is nearly unplayable as the display distorts in 007 first light.

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Brandon(Post Maester) · June 11, 2026

I'll check it out today :) What resolution are you playing at? Luke noted that playing at or above a certain resolution causes red dots in this game, have you tried lowering resolution to see if that helps?

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Roman Petrov · June 11, 2026

Your VR mod doesn't work with Indiana Jones and the Great Circle. The game won't launch in VR — it only launches on a flat screen. What should I do? I've downloaded the latest version of your mod, but it still doesn't work. I've tried launching the game in fullscreen mode, windowed mode, and at different resolutions, but none of that helped. The game only appears on a flat screen. I'm streaming through Virtual Desktop and using a Quest 3 headset. Please do something about this. The mod works with my other games, but the problem only occurs with Indiana Jones and the Great Circle.

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Brandon(Post Maester) · June 11, 2026

Can you put a copy of your RealVR64.log file on pastebin.com and post a link to it here please? Log file will be in the same game folder as the other REAL files. Are you using VDXR in the streamer and Oculus runtime? Nevermind, looks like there was a hotfix and it broke support again :(

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Brandon(Post Maester) · June 11, 2026

Well, it looks like someone did put out a mod for Forza Horizon 6 but it is completely at your own risk :) So, you could end up banned pretty quickly and I have no idea if it is safe to use or what the quality is like. It does exist though. If you chose to use it, it is entirely at your own risk! Don't blame me for pointing it out :) I just know a number of people really wanted to play it in VR. Mod is linked in this video. https://www.youtube.com/watch?v=rdRqTlneB-w VR Dad is a frequent VR video poster and I think pretty trustworthy, but no clue about the actual mod author.

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Billy Bloggs · June 13, 2026

I have about ten hours in this mod. So far so good. I'd describe the quality as very similar to Luke's very first mods for Grand Theft ####...The lateral movement is rough but it isn't a gamebreaker in a racing game where you look ahead 90% of the time.

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JshodanVR · June 10, 2026

what about Grid Legends? one of the best arcade games with a narrative career i remember

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JESSE EDMOND CAHALL · June 9, 2026

Will games like Cyberpunk or Red Dead Redemption 2 be back with this early access model?

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Brandon(Post Maester) · June 10, 2026

Seems incredibly unlikely.

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Riskyshrimp · June 8, 2026

Been playing OO7 and loving it, I have found however that when in VR the loading times seem three to four times longer than when playing flat. A bit frustrating especially when dying a lot. Never seen this in any of the other games so a bit of a mystery. Am I the only one here experiencing this. Not sure if PSVR 2 app is somehow conflicting with things or the framework is somehow?

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Brandon(Post Maester) · June 8, 2026

You are running it on a NVME SSD? Plenty of space left on the drive? A quick search shows people complaining about the same thing flat 🤷‍♂️

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Riskyshrimp · June 8, 2026

Doom dark ages dlc trailer looks awesome. Really hoping Luke the slayer will be framework ing it in July...ps the main game has been my favorite VR game so far.

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Disco Dan · June 8, 2026

My guys there is a fellow on the discord asking about Doom DA continuing to start in flatscreen mode, even with steam input specifically enabled for the title. Any thoughts?

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Brandon(Post Maester) · June 8, 2026

I responded on there :)

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Mortis Praytock · June 8, 2026

Hi Luke and Brandon, I am loving CD with your realVR ... i finally got it tuned to something that looks pretty good and doesnt give me a headache...I do have a question though... After an hour or so of gameplay... sometimes the VR will freeze but the game continue. I am able to save the game using the flat screen while vr is frozen ... but I have to restart the game to get it to work again... is there a setting or something that might cause it to freeze after a bit of playing. ALSO... i noticed that when ever i press the start + select buttons on the xbox controller it causes an alt tab function on the desktop monitor... so the realvr console has to be pressed twice in order for it to get back up as the main window of the monitor. There are no macros or settings in STEAM controller settings, I checked and they are all empty.. so its something else that is causing Start + Select to force an "Alt Tab" to occur.... I am looking into what would cause that also. Super Fun though for sure. loving you real VR

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Brandon(Post Maester) · June 8, 2026

In Windows gaming/game bar settings, you should be able to disable the controller from being able to do that. What headset are you using? Have you had any other issues with games freezing? That could be a number of possible issues. Have you tried lowering settings and resolution to free up headroom and see if it still happens? I used to have all kinds of freezing or disconnect issues with my Quest 3 using a cable until I got high speed c to c cable.

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None · June 7, 2026

installed CD in the binary folder .. launch game and just nothing.. never loads. am i missing something.

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Brandon(Post Maester) · June 8, 2026

Sounds (or reads) like it :) I'll link the setup post for you to look at. If you didn't run the config file, that is probably the biggest issue. https://www.patreon.com/posts/152405468

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AaronCLS · June 7, 2026

FYI for 007 the single eye flashing happens in combat (i think when i get hit melee or range) for me even after the shader cache delete. No biggie and no rush, tho. I'm going to try later without the hit markers and see.

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dylannn · June 7, 2026

Hi! Don't really know where else to ask about this problem. The 1st person camera preset isn't working for Dark Souls 2 even though everything else seems perfect, it just says '1st person N/A' and selecting it doesn't do anything. DS1's first person camera works fine for me, so I'm not too sure what the problem is.

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Brandon(Post Maester) · June 8, 2026

It won't work until you get a bow or something that can aim in first person. The game doesn't create a first-person camera until you can aim for some reason. Aim with a bow and you should be good to go. Hey, that rhymed :)

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WIG · June 7, 2026

Thank you CD is my 2nd life right now

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Amethystgarbage · June 7, 2026

New sub :) Doom The Dark Ages crashes to desktop on launch after installing the mod. Following the uninstall let's it run flat just fine but cant get it in VR. Any ideas?

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Brandon(Post Maester) · June 7, 2026

Try enabling Steam Input :)

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B33LZ · June 7, 2026

2nd time of asking these games - just for Luke to see it, if it's annoying, I won't be requesting them under every post :) - Mass Effect Trilogy - Bioshock Trilogy - Batman Arkham City/Knight/Origins

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Brandon(Post Maester) · June 7, 2026

Bioshock is a no go because of the Take Two DMCA for their games. He was actually working on a Bioshock game when it happened :(

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Corey · June 7, 2026

Hello - I'm not able to get the 007 game to inject to VR. The game boots and the REAL mod UI displays in windowed mode but it is unable to initiate VR. This is with a quest 3 via VD. Older versions of the mod are still functioning perfectly for their respective games, it seems to just be this release with this game specifically. I have tried restarting and reapplying the mod but no success. Any assistance would be appreciated

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Brandon(Post Maester) · June 7, 2026

Are you using Oculus runtime with VD? No SteamVR right? Use VDXR in the streamer app and Oculus runtime for REAL.

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Mortis Praytock · June 7, 2026

Hey Luke, not sure if PA pushed a silent fix, but I just purchased and installed CD today, along with your latest realvr files, ran the config as per you instructions, and I am getting a white screen that freezes when i start the game from steam. I also noticed that file version of CD is currently 1.0.0.1673 on the exe file properties... not sure if that is known, or if I am doing something wrong here?

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Brandon(Post Maester) · June 7, 2026

Still working after the latest patch on my end. Make sure you don't have Frame Gen turned on, that has been a common issue. Also make sure Nvidia app isn't turning it on or allowed to "optimize" the game for you. If you need to stop REAL from injecting to check settings, just rename dxgi.dll to dxgi_.dll

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RossH · June 6, 2026

Thanks for fixing the Great Circle again. Unfortunately, I can no longer access the REAL menu screen. Now, when I press the "start" and "back" buttons simultaneously, my PC shifts to another application like an open browser window, rather than opening the REAL interface like it did previously. This may be some new type of Windows 11 home PC/Xbox integration? Are there any other ways to open and close the REAL interface for The Great Circle?

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RossH · June 7, 2026

Found the issue - it was a Windows 11 Game Bar setting creating the problem. I thought I had disabled the Game Bar, but a second setting using simultaneous "back" and "start" Xbox buttons exists, which I promptly disabled. Where does unique game setup information exist now? I thought Luke's INFO link might include his initial/updated setup information, but it only includes basic game information, not a guide for setting up the REAL mod. For example, The Great Circle only works correctly if the game is set in Window mode (not even Borderless Window mode) with 1920x1080 display. Other settings will distort the game's geometry. REAL's need for Steam Input to be enabled for this game should also be described in some type of REAL setup "INFO" description. The game's visuals looks superb with my Super microOLED engine headset, and the performance is surprisingly good. With 100% Steam scaling, I am getting over 70 fps with DLSS Quality and maxed in-game graphics settings. Note that the REAL render window size does not change when I use Pimax Play to change the headset FOV from Normal to Narrow (even though SteamVR 100% size changes from 5424x5356 to 4440x5356).

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Cabaya · June 6, 2026

What about subnautica 2? It seems that when we want to play it in native stereo, the right eye goes black. Some people are looking into it and it seems that the shaders are causing it with unreal engine 5? Did you hear something about that?

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Brandon(Post Maester) · June 6, 2026

I don't see any reason at all for Luke to spend time on Sub 2. They are already close to fixing it and putting a lot of work into it. No need for Luke to jump on it.

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Martin Kartzmark · June 6, 2026

Hey Luke you have several Ubisoft snowdrop games which run great with your vr mod. Any reason other than possibly multi player issue you have never done the division games. They would be incredible in VR.

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WIG · June 11, 2026

Anticheat will be why. Online games make modding risky.

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Snow wolf(nalad) · June 6, 2026

Hi Luke, I have a question. I’m using a Quest 2 with Virtual Desktop. When I use R.E.A.L. VR with Avatar: Frontiers of Pandora, the image quality becomes extremely blurry, almost like 360p resolution. Other VR mods don’t have this problem on my system. Is there a setting I should change to improve the image quality or increase the render resolution? Thanks! And……My PC has an RTX 5090 and 64GB RAM, Intel Core Ultra 9 285K,so I don’t think it’s a performance issue

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Brandon(Post Maester) · June 6, 2026

Have you used the PPD slider to increase resolution in the REAL overlay main tab? Also make sure you don't have anything like motion blur or depth of field active as a rule. Also make sure Scaling Mode is set to fixed.

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Roman Petrov · June 6, 2026

Hi Luke! Could you make a VR mod for The Witcher 3? I think it would look great in VR

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flobv · June 6, 2026

I kept asking Witcher 3 for ages now. Luke also admitted that everybody asked for Witcher 3. But he also implied that he won't do games from developers that issued DMCA against him, which is totally reasonable. I just hope he will make 1 exception for Witcher 3.

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AaronCLS · June 5, 2026

Thanks Luke! Were there any notable performance/visual improvements from the devs for CD? I am really hoping the fix that denoiser thing

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Brandon(Post Maester) · June 6, 2026

Not on that level that I saw. They fixed some issues when things were wet it looks like. I didn't see any mention of DLSS or shadows or anything like that.

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Tomo · June 5, 2026

yeah after changing resolution slider I had the weird red dots / flashes appearing all over the sky and screen, had to re-run file to get rid of them. How do you clear shader cache again?

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Brandon(Post Maester) · June 5, 2026

AppData\Local\NVIDIA\DXCache Delete all the files it will allow you to. Then it will recompile next time you run the game.

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flobv · June 5, 2026

Thanks Luke.