What is your preferred VR headset?
I'm always working to expand compatibility across different headset models and brands, but it's become impossibly hard to even own most of the headsets available on the market, let alone thoroughly test the framework on each one of them.
So, in order to prioritize efforts, I'd really like to know what is your go-to headset for playing the games supported by R.E.A.L. VR. Don't list here all the headsets you own: just the one(s) that you are using with my software, or those that you would prefer to use if only they were compatible.
Example: if you own a Rift CV1, a Pico 4 and a Valve Index, and you're currently using the Valve Index to play with R.E.A.L. VR, but you would gladly use the Pico 4 if the streaming software was fixed to offer full compatibility for the new VFOV and HFOV optimizations (although you wouldn't choose to use the CV1 because you don't like it anymore), select the Index and Pico 4 options from the poll, but don't select the CV1.
Update: I can no longer edit the poll, but let's say that the "Pimax Crystal Light" entry also applies to other Pimax Crystal models, while other Pimax families like the 8K go in the subsequent entry.
Comments (176)
Why is there still no VFOV and HFOV support for Pico4 with Virtual Desktop? The tick boxes are still grayed out while Pico got 3rd place in the pole. I was hoping to see by now what improvements it offers. What gives?
They are already optimal so there is nothing to optimize :) That is why they are greyed out.
Want to try out the Cyberpunk Mod but not sure how well it will run on my laptop. I have a i9-14900HX 32 GB Ram RTX 4090. Any thoughts? Will be using an Oculus Quest 3
Even though it is a laptop, so the hardware is less performant than desktop equivalent, that should be able to run things pretty well. You have the FOV optis and DLSSS that you can use now so with Quest 3 it should look pretty good. Of course, I have no idea what the power draw is for your system, and I don't know how the 4090 mobile version compares to the 4090-desktop version exactly but I'd expect that you could run it at least fairly well. Just make sure to keep it plugged in and disable any integrated graphics and possibly any kind of game optimizing software. I'd be really surprised if you couldn't get pretty good quality on that hardware though.
version 16_0_1: Hi Brandon, i just bought a membership and did the setup for CP2077 (GOG version) and my Pimax Crystal and PimaxXR. Unfortunately i was not aware that PimaxXR and REAL mod do not really work together. Was this mentioned somewhere? Instead Oculus libary should be used as mentioned in the overlay. What do I need to do? PimaxXR is not playable. Thx much for your feedback!
Make sure you have the Meta PC app downloaded on your system so it has the Meta dll's available to use Pimax compatibility mode. You will want to use Oculus runtime in the REAL overlay dropdown if it does not default to that on Auto. You will also probably need to disable the HUD mipmap option in the REAL overlay or the RealVR.ini file. If it crashes when you try and change the game resolution, you may need to adjust the resolution in that same file under Forcedres as well.
I just bought PSVR2 !!!! Amazing colors !!!!! I have to try it with luke's mods, to see if a can read the HUDs like with Quest 3.
Yeah, they sure are. Not upgrading again until I can get a DisplayPort Oled high-res headset with really good lenses. No more compromises!! How does one "red" the Huds??? :)
i know im really late but i have a problem with actually playing the mod. when i launch Cyberpunk with the mod installed, it just launches in theatre mode. and even when i disable theatre mode, it launches and nothing happens in vr. works on pc fine but doesnt show on vr. any fixes? i use an oculus quest 2 with steam link and i have good enough pc specs to run cp2077 on 60 frames average
See response to other post :)
Good afternoon. I know that I am late. I'm not a very tech savvy person. I'm interested in playing GTA in VR. I have looked around and ran into walls stopping my progress, either by way of scam, overly complicated installs, viruses, and so much more. So, I've decided to come straight to the source. Can you help me with my issue?
We can't support it anymore because of the DMCA. I have installed it and played it recently though and I just used files from a YouTube video to do so. Someone said they were able to install the latest mod version, and it ran and installed successfully so I of course had to try and validate that claim. It doesn't work with the current version or any recent version of REAL. I am pretty sure I just used the files from Beardo Benjo's vid. I will link it here for you. https://www.youtube.com/watch?v=0v1UnLWNC5g&t=214s Flat2VR discord should have a channel dedicated to this and you can ask questions there or get more detailed help probably. Would be so awesome to have an updated GTAV mod with the current mod version, but never going to happen :(
Hi, my membership ended a while ago, and i didn't renew because i was having problem using the mod with pico 4 streaming app (pico connect) and another problem with FOV optimization not working using VD . I'm curious if the new mod update solve it .(:
The fov is already optimized completely for Pico 4 so it doesn't need to be. So if you are looking for a performance boost, no, the current mod version wouldn't offer any. Do stay tuned for the Christmas release!!
I use REAL VR for Cyberpunk 2077. HP reverb + RTX3060ti + i9-10850K. Is there a way to correct the sparkling shimmer? I get good FPS but there is always an annoying 'pixel rain' in the VR image. I'm hoping a 4080 might help.
Is it a shimmering around objects? That is pretty normal but you can do a few things to improve it depending on the game. What game? Does the game just look kinda pixelated overall? That would happen at lower resolutions and would only be solved by increasing resolution. A 4080 would be a big step up in performance and help immensely in that area.
No idea where to find the mod on this Patreon? Can someone help please?
Usually attached to the bottom of Luke's Patreon posts. The most recent version is attached to this post: https://www.patreon.com/posts/fix-all-things-113366093
psvr2 controllers not working with cyberpunk 2077 pc
I'll try it in a bit but it worked for me not too long ago.
Haven't even heard of it...... I tried my Rift S a couple weeks ago or so and it worked just fine. You are just using Oculus runtime?
Does anyone know how to uninstall the mods on hogwarts? It won't let me play the regular game
You can rename dxgi.dll to dxgi_bak.dll to disable the mod temporarily if you want to go back and forth or delete that file and the other real files if you want to get rid of it entirely.
Still got my Rift S
Still got one of those in the closet :) I actually pulled it out to test the other day after not using it for years!! I was actually surprised how good it looked, but the fov is pretty small compared to more modern headsets. Had lots of good times with my Rift S, it was my first headset. Still remember playing Lone Echo and Stormland, which both blew me away years ago. Subnautica too!! Crazy how far the tech has come since those days🤯 Unfortunate that the native games have not really kept up 🥲
In uncharted, the button prompts are constantly quickly switching between keyboard and gamepad, and it seems to affect the camera movement as well since I have a hard time moving the camera and making it stick in a new position. Anyone know a fix?
For the camera position, it only happens when you go up to or past a certain resolution. I have already reported it to Luke. You can try dropping the resolution until it fixes itself but that is not a good workaround after being able to use the fov optis to increase the resolution more 🙃 I'd wait for a fix. I haven't had the button switching issue. You mean the button prompts are switching? You can try disabling Steam Input as it can cause issues sometimes. Is the gamepad plugged in? Do you have any other controllers of any kind plugged in?
I ues pico softwareware,what should I do to set Openxr in steamvr softwere
Go into the SteamVR settings and there should be an OpenXR section where you can set SteamVR as your runtime. You could also try launching the game without SteamVR running and then connecting your headset and using the StartVR button towards the top of the main tab of the REAL overlay. Right above that button is the runtime dropdown though and I would try selecting OpenXR there.
hi,I cant play game in vr mode by steamvr,game runs right in my computer but my vr get stuck in steamvr lobby my vr is pico4
Are you using VD or Streamer software? Make sure you have SteamVR set as your OpenXR runtime in the SteamVR software if you are using the Pico software. If using VD, try using VDXR in the streamer app and using OpenXR in the runtime dropdown in the REAL overlay if it launches. Hopefully, they will drop a VD update for Pico same as the Quest one.....
Do the new VFOV and HFOV improvements work with the Valve Index? If they do I might consider subscribing.
I guess I don't know for sure because I have been subscribed for years, but can't you only post here if you are subscribed??? As far as I know, they should work with every headset now as of version 14.1.0
How i can disable head aim tracking ?
If you are using a 3d display, read over the newest Patreon post for directions on doing that. If you are using a VR headset, it is really not recommended as it will cause issues with the position of your head and how the camera rotates.
my hero,think about avatar?
Water......fire.......earth.........air........VR!
Hi Brandon, I’m having an issue with the VR mod for Hogwarts Legacy. Every time I try to increase the quality settings using the slider, the game crashes, even with very slight adjustments. I’m running the game on a 4080, so I’m wondering if this might be related to my system configuration. Could there be something I’ve missed during installation or setup that’s causing this? Thank you for your help!
What headset ya usin? How is it connected if not DisplayPort? If you want to put a copy of your RealVR64.log file on pastebin and post a link to it here after it crashes, I can take a look.
hi am trying to get mafia 2 on vr any help ?
Can't offer support because of the DMCA :( You can try on the Flat2VR discord or check YouTube for some vids. I know there are vids for RDR2, not sure about the mafia games.
Do you already know whether VR ports of UE5 games will be easily done? I am extremely excited for Stalker2. I dont know the technicalities but do you think it might be available in like 6 months or more like 2 years?
You mean for UEVR? You could ask in the flat2vr discord. There is a good chance it will work with UEVR but you never know until it releases. I think a lot of people are excited for it, so if it is just simple issues that keep it from working on release or just a few things, they will probably try to get it working. I am personally super excited for Silent Hill 2 which releases in a few days :) I don't think Luke will do another UE game unless it is something that is just broken with UEVR, and it is highly requested and/or is his type of game. No point in working on something that will most likely work or get worked on already. I'll keep my fingers crossed for you that Stalker 2 works with native rendering mode in UEVR on release though :) After I uncross them for Silent Hill 2.....
Not gonna vote because my favorite was the PSVR 1 lol just because of how comfortable it was. Doesn't matter how many straps or counter weights I buy, I can never emulate how good that thing felt.
I think we got a pretty good picture of the overall headset breakdown now :)
Pico 4 👍 The question of the questions is: Who is gonna buy the 5090 if it comes out? :)
I'll have to wait and see what the performance increase is for rasterization and RT compared to the price. Obviously the price is going to be at least somewhat ridiculous because that is the standard now, but I can sell my 4090 to cover hopefully at least half of that. I live in a small city, so I like to try and give someone local a good deal when I upgrade. Size will be a major factor as the 4090 is already huge so if I can't fit it in my current case, which can quite comfortably fit my 4090, then I probably will not bother. With the fov optimizations, I can run my Aero quite well now. 32-35 ppd on an Aero looks plenty good enough for me to happily enjoy all these games as a bit of a graphics snob :)
I'm having trouble running the cyberpunk mod. I have hand tracking working and all but It's not fully VR It's Boarder Screened and unplayable like this. Running windows 11. Been trying to trouble shoot for a bit if anyone can help would be great
Make sure you are using version 14 of REAL. What headset are you using and how is it connected if not DisplayPort? Motion controllers don't work, just mouse/keyboard or gamepad only. Gamepad highly recommended as mouse will have issues sometimes.
Trying to play Cyberpunk 2077 with PSVR2 PC and Lukes mod and it just keeps crashing. 2080Ti, i7-8700, latest MOD version, vrperfkit, and config overhaul any advice would be appreciated
A couple people have had success with going in and deleting the settings file in the appdata/local/cdprojekt folder but make sure you are using version 14 of the mod and have run the config file if you are replacing a previous version of the mod. I have used a PSVR2 just fine with version 14 on Cyberpunk, make sure you have set SteamVR as your OpenXR runtime in the SteamVR settings and then select OpenXR from the runtime dropdown in the REAL overlay if you are able to bring it up before it crashes.
I am dying for a Call of Duty Vanguard or Call of Duty WWI in VR, is that series on Luke's Radar for an eventual release or no?
I sincerely doubt it ಠಿ_ಠ Doesn't seem like it is up alley at all. Not something people have asked for much at all either.
Is realVR working on Patch 2.13 of cyberpunk?
Yes :) Just make sure to use REAL version 14.
I use the Vive Pro 2 with the wireless adapter. Since it's a wireless HMD and it works seamlessly with the godly, utterly game-changing Index controllers, it's the best combination of hardware currently available. I can't help but be dismayed that so many people use the shitty oculus hardware, but it's the cheapest crap on the market, so it makes sense. I've got a Quest 2 for watching movies on planes, and basically no other reason.
Quest 3 is a pretty decent headset actually. I don't use mine for PCVR as I would much rather use my Aero but it is a really good value and overall headset if you want to do standalone MR and PCVR altogether. But yeah, affordability matters as well. Expensive setups will not get a lot of people into VR to make it grow. I am not a big fan of how things went standalone, and it is almost like they hit the reset button on VR for enthusiasts, but I can't say it doesn't make sense at the end of the day either. Plus PC hardware is a lot more expensive than it used to be now. I mean, I have 4090 etc but I don't think it is fair for me to expect most people to have that kind of setup. Hopefully people can find some good deals on high end 30 series and 40 series cards after the 50 series drops and that will lower the cost of getting a really good experience with mods like this. We all see the world through different eyes. There are probably lots of people that would be overjoyed to have something like a Quest 3. The most important thing is that people are getting into VR and enjoying it.
My Oculus Rift, and Oculus Rift S are the only HMD's I have ;)
Is anyone else playing Cyberpunk 2077 encountering an issue where using quickhack too much causes the game to crash with "Attach debugger or press ok" dialogue appearing on top before the game flatlines? I've been having this for a while now and it's kinda distracting.
Can you please put a copy of your RealVR64.log file on pastebin and post a link to it here after you have it happen? Thanks. It happened once to me but I couldn't reproduce it.
For the 100 people playing with a pico headset, did someone manage to be able to play cyberpunk 2077 ? I'm not able to pass the first cdpr logo before steam vr crashes. If someone has any clue it could help me a lot ! thanks
Seems like mixed results but I have seen(read) people get it working. Make sure you don't have frame gen on, if you have an AMD card, it seems to default to on. If you are using VD, I am not sure if it is better to set VDXR (streamer app) and use OpenXR from the runtime dropdown in the REAL overlay or if it is better to set SteamVR in the streamer app and OpenXR in the runtime dropdown. For the Pico streaming software, I think just setting your runtime to SteamVR in the Steam software and choosing OpenXR from the REAL dropdown should work. VD may have issues with Pico right now but I am not sure. Of course, make sure you are using version 14 of the mod with the fix for the CP update :)
is it just me or has my VR been stuttering like sh*t ever since this 2.13 update?
Dog Town has always had some fps drops for me. I don't have any issues in Night City though. Version 14 should work with CP 2.12 if you want to roll back. Have you tried any type of performance overlay to see where the issue may be?
I'm using VRto3D Mod on Predator SpatialLabs View 27
Bigscreen Beyond is Great
I'd love to try one. I'm loving the mq3 though
FFXVI support, when ? :D
that might get me back into the game without having BST or at least a full BLU
1. My preferred headset Big screen beyond I use the most, it has an OLED screen easy on the eyes The second quest 3, It has an OLED screen easy on the eyes The third Vive focus 3, great headset they need to change the lens.
So interesting to read all the comments. I think it highlights the fact that no one company has nailed the "perfect headset", after almost a decade of consumer grade VR. Every choice is still a compromise in some way. Gimme OLED. Displayport,pancake lenses, big FOV/res, in a slim form factor, all at a decent price point and you'd sell a truckload I suspect.
I think the big FOV is actually one of the issues :) Trying to go for a larger FOV and higher resolution together makes it hard to really push the headset performance wise. I actually don't mind the FOV of the Aero and it makes it easier to really push the headset to its full potential. Quest 3 FOV is plenty good, Pimax can run into issues when they really try to push FOV and then it just degrades the overall image quality and performance. I'd rather have higher ppd and OLED display with decent FOV rather than trying to keep pushing the FOV envelope further. DisplayPort is of course better for PCVR :) We'll have to see what is around the corner in 2025.
I wrote a direct message to Luke. And I had also replied before. But everything gets lost here quickly. The game status is not recognized and it keeps repeating that I never started the game.
So you have dragged all the files from version 14 of the REAL folder into the x64 folder, run the config file and it says the game hasn't been run yet? Just making sure. It is specifically looking for the Usersettings.json file that the game creates when you run it the first time flat. You can check to make sure it has been created at your equivalent of C:\Users\brand\AppData\Local\CD Projekt Red\Cyberpunk 2077 What platform are you running the game on? Steam? GOG?
I did not know so many headsets existed. You can guess the distribution pretty close in the real world (VR lovers) from the list here...
Quest 2 using Virtual desktop with either the VR air bridge or meta USB-C cable is the best for pc gaming on this headset. The quest link app is glitchy.
If I were you I would focus on the cheaper and best selling PC VR headsets such as PSVR2 Quest 2-3 and Pico
I use Pico 3 Link with DP for your mod if I had money I would use the pimax Crystal light
I have a Quest2 and CV1 and DK2 but I definitely prefer to play your mods on my LG 3D TV with the VRto3D Mod. It ist just way more comfortable and would be even more If the vertical controls could be better like explained by oneup3 and then you can also crank up the visuals as you dont need 90 FPS in a TV.
I hope you don't mind, but I posted a screenshot of current poll to PicoXR subreddit and Virtual Desktop Pico section to try and advertise it to more Pico users to see if there is actually more using it than the very low numbers we see here now!
I am waiting forward to the release of: Pimax 12K QLED and the Pimax Crystal Super versions. :-)
Apple Vision Pro is stunning ! i have tried Bigscreen and crystal before
Nothing beats the Bigscreen Beyond!!!!
PSVR2 all day every day. Have owned 8 HMDs going back to rift DK2, through vive, and had Quest 2 and Pro (hate LCD). PSVR2 is awesome on PS5 and extremely cool on PC with the adapater. OLED is everything in VR. It's why I kept my old rift CV1 for so long while everything moved to LCD for a while (still got the CV1 in the attic ;) ).
100% I have the quest 3 and I prefer my psvr2. Colours are just amazing versus the quest 3. Thankfully the mura never bothered me (dont notice it) and never had an issue with the sweet spot. Other people have, so that is going to influence the enjoyment of the psvr2.
Bigscreen ppd is 32 peak at 34. Aero is 35. Pimax Crystal is 42. It doesn’t matter resolution what matters for clarity is pixels per degree. Especially if you want to see people’s eyes clearly and super real clothing texture.
I use Pico 4, but Steam VR is enough for me.
If you do support for Steam you support every headset
pimax 8KX and crystal
HTC XR Elite
Quest 3
Wish there was free aim support for 3D monitors.
Quest 2 atm - Upgrading soon to either Quest 3 or Pimax Crystal Light (or maybe even both...?). Still wishing for Mod Support of Driving Games like FH4, FH5, TC2, TC3 and TDUSC.
I don't have a headset or own one. Plus, I don't know what to look for or what I want in a headset. Yeah, you could say I'm a Noob or Newbie, and you'd be right.
Are you using a 3d display ʘ‿ʘ
I prefer the best, so I'm going with Pimax Crystal.
There is no real clear cut best ¯\(°_o)/¯
Even though, I have a Steam Index, and an Oculus Rift S. I much rather play these games with Luke's Ross Real VR Mod on my LG 4k 3D TV. The quality is second to none. Just wished the controllers were the default game controllers.
The support for VFOV and HFOV mods needs to be added to Virtual Desktop IMHO. Quest/Air Link just sucks so bad. I'll try to get in touch with Guy Godin, let's hope he's cool with adding support for that.
Yeah, I put up with the warped menus and use VFOV with VD. It's just so much smoother than link cable, no matter how much I tweak things.
Apple Vision Pro is mixed AR not even full VR
The thing is, on this entire list, Pimax Crystal is the only one with near 35 ppd and clarity level that none of the other heads comes close. 22-25 ppd at best.
Aero, Big Screen Beyond are not that far off in terms of clarity and resolution. Each have pros and cons. There is no clear winner in terms of the best VR headset, they all pretty much have compromises at this point.
Quest 3 with link cable and 4090
Been watching this forum patiently for several weeks now, just for any news on the CyberPunk 2077 mod working with with the latest version of CP on steam. Does anyone know for sure if its coming or is CP no longer going to get worked on? I know that downgrading CP is the workaround, but apparently that isn't an option through steam. It seems like Luke never responds directly here but in case he's reading this: as soon as you make your CP mod work with the latest version of CP and SteamVR/Pimax you'll get my money, but I for one am holding off until then.
Version 14 works with the latest CP update. Read the post, it has info on new fov optimizations as well.
Im just completely done with meta. The reverbg2 is famtastic (modded) and pimax will be my next probably if the reverb breaks
Please don't just concentrate on the quest 3 Luke, the crystal light has so much potential.
I doubt he will only focus on the most popular headset but of course prioritizing ones that are used far more than others makes sense where necessary. It could even end up being beneficial for Pimax headsets because they can use Oculus compatibility mode with his mods 🤷♂️
Okay... 7 Days I get no Help... I let it know my Community on Twitch an Youtube... Thanks!
What did you need help with? I vaguely remember asking you for details or something recently and don't remember getting a reply. Glad to help, but do need to know what I am trying to help with :)
CP2077 on Vive Pro 2 with a 4090 is stunning with the latest update
I really like my WMR HP Reverb v2. I know they discontinued it right after I bought it cheap, on sale from HP. Bottom line is the specs are great (2160x2160 per eye @90FPS) and it works well ATM. I plan to upgrade my GPU for better picture quality at VR resolutions.
G2 is a solid headset 🤓 Too bad the software did not get worked on or updated much at all. Would have loved to see a G3 with better quality controll.
No big fan of Zuck or FB, but as a converted Vive / Index failthful, I must say that the Quest 3 strikes me as the most versatile VR and all-around best value at the moment.
Anyone want to buy my Quest 3? Prefer the PSVR2
Is it really better ? I dont know if i should buy a PSVR 2 after my Q2. Can you give me your feeling about it please ? 🙏
I use the pimax crystal light. And I've had to use the open xr setting rather then the standard in order to get cyberpunk to load. Version 14. Trying a fresh install next to see if any of my other mods where getting in the way
im trying starwars outlaws with auto (recommended) but vr in pimax crystal wont run unless i use xr but loads of graphic issues,,,how u get urs working m8?
Lets go team PSVR2!! Love your mods! Thanks for all you do for the community!
Pimax Crystal
Does the Crystal count as Crystal Light? Or other?
Counts as Crystal Light for the poll. He put an update comment in there :)
wow, good to see people providing feedback on their headsets. For me, I am using Samsung HMD Odyssey+ WMR purchased new from 2019. Its still kicking and can play all new VR games on Steam store and non-vr classics like Doom, Hexen, Heretic. Other games like Red Dead Redemption 2, Far Cry, Borderlands, No One lives for Ever 2, Alien Isolation, Dirt. 10,727.9 hours and still going in VR Thank You Luke Ross for making so many worlds be immersive!!!
Luke Ross mods are looking awesome on 3D display LG 4k 3D 55'' with VRto3D, we just need an optional pitch control (or like in UEVR called Aim Method ''game'' type) to be perfect ;)
is this like putting on 3d glasses at a movie theater? or better? I cant image the experience is full immersion compared to a VR headset. But its a leap forward with being able to make a display at least have depth in the view that a screen does provide.
PS VR2 is amazing, and now with PC connector it's just an ultimate VR headset. The OLED screen quality, lightweight, controllers, easy PC setup (no stupid third party trash like Oculus/Meta that always is trying to fight with SteamVR - you just install PSVR2 from Steam, and it works via SteamVR)
That opinion about oculus is out of date. When Steam started supporting OpenXR and the oculus runtime, all those problems went away. Glad you found a headset that suits you, but I love my QuestPro so back off! :)
period
Quest 3
Aero is it, good Aero without much mura is perfect since the optical CA fix dropped.
Sold my index, bought 2 Quest3 and had money left over. Pretty much better in every way. Battery pack, rechargeable controllers, better lenses, wireless (even for pCVR you have VD). Only downside? Not enough quality games
The quest 2 and 3 are really really really good for PC vr!
Didn’t expect so many PSVR2 users lol
I am surprised as well. They did have that sale though, so kinda makes sense.
Gotta admit, I'm surprised the PSVR2 is already in the 2nd spot
We need dead space remake!!!
They already remade it, it is pretty good 😉
the headset i own
I'm really happy with Quest 3 ... my only issue is MSFS doesn't work well with Link, they do weird things with CPU, and they starve the oculus streaming software.
PSVR 2 for everything.
Anyone got best settings for cyberpunk with 4080 super ?
I could give you some suggestions!
Does anyone know if the the Star Wars VR mod will work on Avatar Frontiers of Pandora (since it’s the same game engine)?
Each game has to be modded individually. Even if they use the same engine.
Deckard
Love my old PSVR!!
DItto for using Pimax Crystal but selected Crystal Light. Also looking forward to the Crystal Super.
Waiting for the Pimax Crystal Super to be released and that'll be my go to.
Normal Pimax Crystal as "other" Pimax
Should maybe put Pimax Crystal Light, as he's trying to identify heirarchy of HMD's, and doing for the Crystal, is doing for the Crystal Light. I too wish he put Crystal, because if he's doing anything that leverages Eye Tracking and Foviated Rendering, it's the Pimax Crystal that takes advantage of it.
I assume by Pimax Crystal Light - can also identify the Pimax Crystal?
Hi Luke, would it be possible to create a mod for witcher 3? This game fully deserves to be played in VR if possible....
CV1 for heavy titles like Cyberpunk, Quest 3 or PSVR2 for lighter titles like FFVII depending on whether I want to be corded/if I want OLED or not for darker titles
I bought a varjo aero specifically for Luke's mods because of the high rez , aspheric lenses, openxr support although I do love to take my Q3 down to the local football/soccer fields and play fullscale vr but would never use the q3 for Luke's mods due to performance and compression artifacts
Absolutely loving the Aero with Luke's mods now :) I will happily wait for a comparable headset with OLED display and similar or smaller form factor. We are too far into the evolution of VR headsets to put up with big clunky ones.
VRto3D works relatively well even though it's not officially supported yet. Just needs an optional pitch control toggle to be perfect.
I personal avoid ALL things Meta and for obvious reasons 🗑️ Until Index v2, i will continue with the original Index, purely because it is so well supported (software and hardware, repairs, etc) and Valve have been for the last 21+ years supportive of privacy, as well as the freedom to play whatever you want without censorship, and of course all the other greatness that makes Steam what it is today 😻
I was on the original Oculus Story Studio team and my first HMD was the Oculus DevKit 1 - I'm really liking the PSVR2 now!
Pimax Crystal, the other is a Valve Index..., which should go back to ebay, thankyou Valve, and many thanks to you Luke.
I’m using Sony’s VR2, how do I unlock the 80fps lock that is set, so I can run the native 90 or 120 ???
Pimax Crystal - clicked on Light....
Can’t wait for Pimax Crystal Super
Only the best, Bigscreen Beyond with those oled screens woo!
Yes, this is what I was waiting for. Really wanna play cyberpunk in good fps on PSVR2. Use quest 3 only for beatsaber anymore, lol.
You can use OpenXR from the runtime dropdown in the REAL overlay and use the Hfov optimization for the PSVR2 it is a pretty sizeable performance increase.
Been using VR since the DK2 in 2014. Quest 3 is my preferred one at the moment, due to Wireless VR. My Index has been gathering dust since the Quest 2 in 2020. Wireless VR is the only way I'll play VR at this point. I hope someone like Bigscreen can make their tiny headset have Wireless, I'd buy it in a heartbeat. But Wireless beats out teathered every single time.
Pimax Crystal (Not light)
Holy sheet! Only the second voter on a Vive (Vive Pro 2, if it matters). Pleeze don't drop me! I'll never own a Meta anything, but am considering a Big Screen Beyond. Maybe.
I love my Beyond, it will change your life
Quest3 or PSVR2 depending on the game.
I own a Quest 2 and use SteamVR for my headset but I want to upgrade to something more lightweight. I considered the Bigscreen Beyond, but I am looking forward to future VR headsets with more pixel density. Looking forward to something like that with a RTX 5090 for Cyberpunk!
I’ve used many. While the Valve Index was my go to for a long time. It took a crap and warranty was long passed. Sold it and bought a Quest 3. Now that is a hell of a headset. I did a side by side between it and the Quest pro. And the Q3 was just a much better headset IMHO. I wouldn’t mind giving that one from Bigscreen a go but it is super pricey.
The quest 3 really is great but I do love the PSVR 2 as well for its OLEDs
The colors are just so much better! It is just too bad that they made other concessions in panel quality :(
That’s what I got after ditching PlayStation ,ps vr2 .And love it
