February 9, 2026

Law School Episode 5 - DevLog #7

Hello everyone, good to be back at work.

Those 10 days away from my computers taught me one thing: I’ve basically rewired my brain and I can’t really rest if I’m not working every day. The trip was way more draining than I expected, and I ended up sleeping a lot whenever I could squeeze in a few hours. I’m a bit annoyed I didn’t get as much script done as I wanted, but hey, I’m back in the cave now.

First up: this is Olive in the picture. I changed her hair a while back and totally forgot to mention it. This version fits her head better and is way easier to work with than the previous one. She’ll still rock the tied-up ponytail look sometimes, but now I can swap between both versions without any hassle.

I got back home Monday afternoon and properly got to work on Tuesday, and honestly, it’s been a super productive six days. Before I left, I was working on two lewd scenes. One was paused right before the animation stage, and the other was still in progress.

On Tuesday, I hit the animation stage on the second scene too. Both queues were empty, so I wanted to refill them with static renders and get rolling on animations right away.

Good news: I managed to finish the first lewd scene completely on Saturday. My pace really improved with animations. This one was a pretty cinematic scene and I’m happy with how it turned out. The animations look solid.

Right now I’m working on a smaller scene. I’ve got about 15 renders left to create, then I’ll jump into animations for the last lewd scene of Day 1 in Episode 5. If all goes well, I should be done by Friday or Saturday.

Even better: once that scene is done, I’ll be roughly 33% finished with the 3D work for this episode. Timing-wise, we’re still on track.

Anyway, numbers time

Static renders: 1,180
Animations: 47
Story content: 27 scenes written (21,355 words)

I wrote about 9,000 words of dialogue while I was away. Not as much as I wanted, but it’s still decent. I’ve already got a bunch of scenes written ahead, so I can focus on hammering out 3D content for a while.

Also, 92 renders and 18 extra animations in only six days is really good in my book.

This week should be lighter on renders since I’ll be mostly animating. After that, we move into Day 2 of the episode, and I’ll need to design a bunch of new characters, Fang’s friends she mentioned back in Episode 4. There are eight of them.

On top of that, I need to prep costumes for around 30 people for the Halloween party, so yeah, it’s going to be a busy one. Luckily my buddy BatmanSid is covering the assets, because they’re absurdly expensive and he's just nice like that.

Anyway, that’s it for this last two-week devlog. I’m really excited to be back at work. I’ve also got a special announcement coming next week. Nothing huge, but it’s really important to me, so keep an eye out.

Have a great week, everyone.

MisterMaya

Comments (12)

M
MYSTIKOVER · February 12, 2026

I hope you had a nice holiday. Wishing you an easy time at work.

D
Doksie · February 10, 2026

Hope the holidays were great! Looking forward to a new update! I’ve been playing often to find new things in every episode — each time I play, I notice incredible details that really show your excellent work. I can’t wait to see how things turn out with Elsa! See you next week!! 🫂

B
BigBat_Productions · February 9, 2026

This Dev log is my origin story

R
Rellik6801 · February 9, 2026

Great word. thanks

J
Jonathan Hang · February 9, 2026

GOOD MONDAY MORNING 🌄🌞, MONDAYMAYA AND EVERYONE!!! Welcome back 👋🏻😁! Yeah… that makes sense. Once you rewire your brain. It takes a while to change it 😅. OLIVE LOOKS SO GOOD 😍🥰😋!!! Yes, more hairstyles 🙌🏻! Now do that for everyone 🤭. Maya came back refreshed and is on fire 🔥! Wooo!!! THE NUMBERS 😛!!! 9000 words… F THAT!!! THAT'S A LOT FOR MY REGULAR A$$. New characters 😋! It's going to be hard to keep track of who is who (for me 😂). Ahh… Bat 😅. He wasn't slacking while you were away… No sirree 🤣. He'll gladly cover the expenses because he's such a great guy 🤑. GL with your costume 👍🏻… Can't wait for that special announcement 😁! I wondered what it could be 🤔. As always, thanks for the DevLog, MondayMaya!!! Keep on keeping on, 😉!!! ALWAYS EXCITED AND EAGERLY WAITING FOR YOUR GAME AND READING YOUR POSTS 🙌🏻🔥!!! Love and appreciate everything! You ❤️, your ladies 😍, your posts 🥰, and your games ❤️! Always make my days better 🌈! Thank you, everyone, always, for being in my life and being a part of my routine 😉! Stay safe, stay blessed, and stay in PERFECT health, beautiful people! And don't forget to stay hydrated! And you're never alone ❤️🫶🏻🫰🏻!!! OUR AVNS AND OUR DEVS CONNECTS US ALL 🤗!!! Have an amazing and beautiful week! I'll catch you all—ON THE NEXT ONE ✌🏻😁!!!

b
balboa2151 · February 9, 2026

Thank you ❤️

T
TakeoverRug · February 9, 2026

Thanks MisterMaya. Glad you’re back :)

L
Lucky Strike · February 9, 2026

Awesome work, also Olive looks absolutely stunning😍

K
Knug Lidi · February 9, 2026

Nice update. Bat's a generous lad.

F
Fernando Costa · February 9, 2026

Very good, keep up the good work Mr. Maya 💪👍

A
Alonzo Gonzalez · February 9, 2026

Welcome back! As always, thanks for the update. I was wondering about the hair from the Steam post, now I know.

C
Castiel · February 9, 2026

Thanks for info Mister Maya ✌️