Roadmap for, July 2026
BDSM training
I'm hesitating about where to start, and how to build a satisfying gameloop, so I have 3 options for you to choose from:
Pet training: Teach your farmhands how to be good livestock, and your guard to be your most loyal good girl.
Slap & Whip: Tighten your farmhands and give them some pain and sweat.
It's time to whip them into shape. (Point & click)
Sexual dependency: Keep giving them excessive sexual stimulation and satisfaction, turn the routine into a habit, then they can never be satiated with their own hands.
As for Nora's story, let me know which farmhand role suits her best in your opinion, and I'll blend her main story with the highest BDSM feature, along with her best-fitting role from the poll.
Groping(Might not be added, depending on time constraints)
A groping feature will be added to the interaction UI, and gameplay will be primarily click-and-point.
This will be one of the first steps to increasing NPCs' obedience, though you'd need to have a minimum relationship with the interacting NPC, or there will be a huge drop in stats - plus a slap on the face.
Comments (12)
i find the fact that Sexual dependency had won this poll, but i sorta felt like it was going to win anyway, keep up the good work man, this is real good work
Thanks! I'm brewing the pending update, it's only a matter of a week before the next release.
Perhaps in terms of the sexual dependency parts also, the most loyal of followers can be made to recruit/influence or interest others to your cause and be rewarded through sexual gratification? Perhaps even at higher levels, you can set certain target preferences to whom they should look to recruit for you (i.e. having preferences of certain body types/personalities/virginity/species/etc.)
Thanks for sharing your suggestion. Currently, I plan to enhance the NPCs' libido system, NPCs with higher levels of sexual dependency will have trouble processing their needs on their own, which will make them more proactive in seeking sexual attention when the player meets them. Your suggestion will enrich the gameplay once the foundation is fleshed out. Maybe it'd be a guard's job to find new blood for the farm, or more recruit options can be unlocked when the policy system is implemented.
Pet training could also include stuff like "public walks" to promote exhibitionism more "naturally" among the other NPCs. What I'd like to see are different approaches at the D/s topic. Like obedience through love vs obedience through force.
Of course, walkies are a must-have training in the pet play. If a farmhand has a higher Exh level, they will be less resistant to walking around in their birthday suit, or even genuinely happy. A branch events to dominate NPCs by love or obedience will certainly make a better experience, but I'm not sure if I can include this branching feature in time.
Is there a way to transfer my Unspoken Lust save files to a newer version? I found out which save file I need to drag to the new version in order to continue playing from where I left off. Can someone please tell me? I don't want to play it again.
Currently, the latest update will automatically load the file from the save file's directory. Due to the recent rework of the NPC index system, this could cause many bug for the latest build loading old files. I'll add the complimentary system in a later build to cope with the loading issues, I'm sorry for the inconvenience.
A trait to allow someone to be trained easier, or slower would be cool. Traits for Under-Cap groping/training would be fun too, linking into the Exibitionist type stuff.
These are good concept, each NPC have different innate difficulty to train. Maybe randomized starting preference for different kinks could be fun as well. But this may take a while after the farm gameplays are more fleshed out. Thanks for sharing your ideas👍
Ooooh how exciting thisngivr me so many ideas
Nora's pet play scene mixed with sexual dependency will definitely be an awesome work!
