Dealers & Weapon Requirements — Part 2: New Wares for New Methods
You've met the firearms dealers, now it's time to diversify your toolkit. Introducing Sapphire Hudson's Biker Armory and Chikara Bender's Miscellaneous Shop, your new sources for a wide array of unique and unconventional equipment.
Dealers & Weapon Requirements — Part 2: Miscellaneous Items
🛒 Shops
Sapphire Hudson's Biker Armory
Seller: Sapphire Hudson
Weapons & Items
Beretta M9 Handgun – §500
Handgun Ammo – §5
Molotov Cocktail – §66
Sapphire's Motorcycle – §6,969
Sapphire's Motorcycle Key – §10
Sapphire's Parachute – §669
Chikara Bender's Miscellaneous Shop
Seller: Chikara Bender
Miscellaneous Items
Bloodmoon Lightsaber – §1,977
Bloodmoon Lightsaber Wall Mount – §50
Bloodmoon Lightsaber Weapon Stand – §100
Bottle – §50
Customized Sith Holocron – §567
Helicopter – §3,000
Lethal Grilled Cheese Sandwich – §5
Lightweight Car – §7,500
Toxic Baby Diaper – §50
🛠 General Changes / Fixes
Fixed the Convertible Car's catalog thumbnail.
Removed the background music that played in shops if you owned Journey To Batuu game pack.
Sims with the "Disabled Reactions" option will no longer react to dead bodies or get a scared moodlet from them.
Throwing a Molotov at a sim or burning them with a flame thrower no longer makes the murderer sim bloody.
Changed the name of the "Super Kick" interaction's name to "Kick Against Car" and moved it to the "Miscellaneous Murders" Category.
The targeted sim of the "Set On Fire!" Interaction will now stop correctly in their place in order for the murderer sim to throw a Molotov cocktail at them.
A Molotov Cocktail will now show up correctly when performing the "Set On Fire!" murder.
Fixed the knife CAS item for children used in the "Stab Guts" murder causing Question marks texture to appear on children.
Bloody NPC sims will now autonomously scrub blood of their bodies.
Sims will no longer choose Miscellaneous self-defense murders if they lack the weapon/item, but will prefer Miscellaneous murders when they do have them.
Fixed a last exception that occurred when choosing multiple sims from the “Give All Weapons/Items To…” sim picker option.
Fixed a UI Last Exception error that occurred when attempting to use the clone tool on some weapons/items in build/buy mode.
All weapons/items can now be cloned in build/buy mode.
All weapons/items are now available in build/buy mode and can now be purchased from there as well.
Fixed a typo in the "Beretta m9 Handgun" name.
🔮 Upcoming Updates
Part 3 — Melee Weapon Murders Shop & Requirements
Part 4 — Weapon Dealing Business Update:
Assign Sims as weapon dealers.
Sell displayed weapons straight off shelves & wall mounts.
Host weapon-selling events for walk-in customers.
Licenses/permits with consequences for illegal dealing.
Possible Part 5 — Organ Harvesting & Selling:
Harvest organs (hearts, livers, etc.) from murdered Sims.
Sell on the black market via a dedicated shop interaction.
Enjoy the release, and thank you so much for your amazing support! ♥