Covering Fire! v1.0.pdf 648.7 KB
January 14, 2020

Covering Fire!

Hi everyone,

I'm happy to say that in the next few days I should be getting my new PC delivered, so once I've got everything set up I can dive back into the project at full force to give you guys some more awesome stuff.

In the meantime I've been working a little more on the Crossfire-like game, now aptly renamed to "Covering Fire!", so attached you can find a playtest ready version of it.

With this version we're already moving a bit away from the source material, streamlining both the shooting and melee mechanics, as well as re-working the standard armies and morale rules.

In this new version commanders and officers behave a little more heroic, hopefully being able to pose a little more of a threat to enemy units, which matches our vision of a game that is not as historical as the original.

Anyway, now this needs to be playtested a bunch and then in the future I can see us adding more stuff like rules for different faction traits, different unit types, different quality values, etc.

Cheers,

Gaetano