THE HOUSE ON CHERRY BLUFF (WEEK 1) - A Spanking Harem Text Adventure
This is a project I've been working on (and excited about) for a long time. I really hope you all like it!
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You're a University hopeful who, in between applications, has to find a place to live...and you happen on the House on Cherry Bluff. Now you're living with 7 housemates, and a new adventure is beginning!
In the style of harem manga/anime, this is a game where you get to form relationships with the characters and, depending on your choices, spank or be spanked!
This is just Week 1 -- mostly just set-up -- but there's a spanking scene at the end if you meet all the housemates. I need your help bug-testing, so if you see a problem let me know if the comments!!
Let me know what you think!!! And STAY TUNED!
EDITS/BUG-FIXES
Added a money meter (8/10)
Fixed error in display banner (8/10)
Fixed multiple formatting errors at the end (8/10)
Major gameplay update (8/15)
Comments (11)
I can't find Candace anywhere! Any tips?
Check the attic...but only on MONDAY, WEDNESDAY, or FRIDAY :)
Great to see that you have such fun doing this project, Victor! :) The idea is great itself btw
tried everything I can think of and can't find Fiona. Everything else is running smooth
You have to go to the library 2 times, she’s only there the second time! I’m working on Week 3 right now and I made it way easier to find everyone :) should hopefully release soon
Love the premise and cast but much like Puttsdale a lot of the actual "gameplay" loop is just repetitively clicking on places to go, not finding anything useful there, and then clicking back. Most of the specific problems like time passing way too quickly just from navigating around the house (e.g. it is literally impossible to get to the restaurant before afternoon) and Fiona being way too hard to find (why is she only in the library the SECOND time you go??) have been mentioned elsewhere but the bigger problem is that the "go anywhere anytime" freedom doesn't really add anything besides a lot of complexity and busywork to find the actual story bits. Maybe in theory down the line it would allow you to gradually develop your relationship with whichever of the girls you choose to visit the most, but at the start if you have to meet each of the girls and there isn't much else to find and do, why not just have a more linearly structured week 1 where you meet one or two of the girls each day and have a couple scenes of settling into your new job? I don't really know what checking the deck for the 50th time in hopes that maybe Fiona will be out there actually adds to the experience besides frustration. Sorry if this comes off as critical — again I do really like your writing and ideas and would just really like to see them presented in a form that's actually enjoyable to play through rather than repetitive and frustrating.
Also, on a more specific note, there's a bunch of places where you can tell this was originally written assuming the player character was a boy and then the ability to play as a girl was added later, because there's "guy"s and "he"s scattered around in various conversations. A couple things like your reaction to the bathroom also make very little sense if you're a girl.
A few comments!: 1: Really like the premise! I am a huuuge fan of Love Hina too!.. Also really like the different characters, and the interactions with em!.. Veery nice!.. 2: Time passes tooooo quickly.. just walking around in the house can go from morning to night in a second.. would be really neat if only "Actions" passed time.. like feeding the birds, training, reading.. etc.. will make it feel a little rushed, and gives the player some time to settle in!.. Especially since there is no fast travel option. 3: As stated previously, a way to count your money would be really neat!.. 4: Kinda ties in with 2 in a way, but make the days longer, allow us to do more than 2-3 activities during the day, i get that working takes up an entire day, or half a day.. but running on a treadmill, or reading a book in the library doesn't have to take up a lot of time!.. Other than that!.. even if it was a short introduction to the new world i really enjoyed it! Can't wait to experience more, looking forward to your next release!!
1. THANK YOU! :) 2. I'm still working on the time system. I don't want it to be TOO slow, especially since there isn't too much to do just yet. But yeah, I'm definitely gonna be changing that. I'm like your idea about the actions, I'll look into it! 3. I added a counter at the top, just below the Rainbow Counter. Money isn't very useful yet, but it definitely will be :) 4. Again, I'm with you on that, I just didn't want it to be really stretched out when there's still not a ton of content to discover yet. Thanks so much!!!! Hooked on writing this game, hoping to do another release soon :)
I like what I've seen so far. However, I can't seem to find Fiona for the life of me, nor does there seem to be a way to track money earned.
I second this
