[Pokemon Legends ZA - Debug Mod] Alpha Encounter Update
I managed to force wild spawns to be alpha pokemon and added a toggle for it. The ongoing issues with crashes while the menu is open are being looked into, but I can't quite figure out what's causing it so far. I'd advise to stick to just opening it once and avoiding touching it again, or at least saving before having the menu open for long periods of time.
Full changelog:
Added toggle for forcing wild pokemon to be Alpha pokemon
Added a lot more translations in the imgui menu
Comments (6)
te mande mensaje
A few minutes ago I finally found your discord and saw your message about shiny rate formula. I attempted 2048, which according to the formula should render like 80% shiny rate. I believe it kinda worked since i got an alpha salamance within 2 fast travels and an alpha Ampharos within only one, despite the fact that the game began to be extremely slow due to loops. Your work is really amazing and inspirational.
I managed to setting maximum shiny rate to 255 using CE, and nothing went wrong even though shiny charm was active. So, is it possible for you to give me a special edition with 255? Or is there eny gui tool i can use to do it myself? In addition, I've found that those "alpha pokemons" generated by toggle seem to be fake. I mean they only have alpha looks, but don't have alpha levels and stats. Thank you very much.
If you set the multiplier to 255 with shiny charm active, the number of rolls becomes 252. The current maximum of 60 becomes 240 with shiny charm. The problem appears in intermediary values: If you set the multiplier to e.g. 64 with shiny charm active, the number of rolls the game performs becomes 0 (because the result is a multiple of 256, and at 65 it'll go to 4 rolls, essentially restarting the counter.
Hello, I'm from gamebanaba. Have patreoned and just want to ask if you can bring maximum shiny rate to 255 or more.
As I've explained many times in the discord, due to technical limitations with how the game does shiny rolls, setting it any higher will lead to problems if the shiny charm is active. I considered adding it anyway for those without and adding a note about it, but considering most people don't even bother to read the main post I just expect it'll lead to a lot of complaints instead.
