Overhaul 07 - Edited Camera and VideoCamera INI Files
All stable! VideoCamera.ini file is 100%. / Camera.ini file may still require a few tweaks
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I've gone through both the Camera.ini (live/build mode camera) and the VideoCamera.ini (tab camera) files and given them much the same treatment as I gave the GraphicsRules file. Trying to find the max/min values for each setting and seeing what behaves best. There's been a LOT of tweaks to things and some may require a bit of getting used to.
VideoCamera.INI file:
You can look up & over or down & under to go upside-down! Basically keep looking up/down beyond what you could before and you'll be upside down
Going upside-down and saving a camera angle will allow you to roll to that camera angle
Saving an angle in the middle of a rolling panning shot will let you be sideways when returning to that angle
Fixed the bug that causes the camera to spin off - this is when panning between angles can result in the camera spinning out and looking at the floor. This is either when your panning angles have too many items in the way or if you're too close to a wall or corner
Removed the drift when moving around making tab camera feel more responsive
Reduced moving around and looking around speed a lot, this is to make tab camera easier to handle which allows you to line up the perfect angles. Using Shift when moving around or zooming will be much quicker than usual to offset the reduced speed
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Camera.INI file:
Zoom notches have been redone using an exponential curve (Sims 3 Camera only)
Zoom IN limit has been increased a little (Sims 3 Camera only)
Zoom OUT limit has been increased a lot (Sims 3 Camera only)
Zoom speed between notches is much quicker
Zoom tilt has been redone per notch using an exponential curve (Sims 3 Camera only)
- When zoomed out you are no longer forced up as high as before
- When zoomed in you can tilt the camera upwards a bit - Sims 3 Camera onlyDrift has been completely removed from pitch and yaw (looking up/down and left/right) as well as from moving around. This affects keyboard and mouse interactions
When loading a lot, the angles, height, distance and speed have been tweaked
ClickDrag enabled in Sims3 camera, for those who haven't used the Sims4 camera in a while that means clicking and holding on the ground with left mouse button and moving the camera around by moving the mouse! Very useful for getting around quickly!
Also makes using First Person Camera a little easier for the few who do use it
A bunch of other tweaks to make using build/live mode camera easier
4 different version available, Slower, Default, Faster and FasterReversed. All the files have the same values for everything the only thing that sets them apart is the speed of navigating around when using your keyboard (either WASD or the arrow keys).
- Slower is less than half of default. But Shift + moving is quicker to compensate
- Default uses the same speed and Shift values as the default file
- Faster is 3x quicker than the default speed!
- FasterReversed is 9x quicker than default and pushing Shift will slow down the camera instead of speeding up! Thanks to DeliaDeetz for suggesting this in the comments. I'll end up using this version for myself!
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Install Instructions:
Unfortunately we have to overwrite the original INI files. These files are located in:
WINDOWS - ...\Program Files (x86)\Origin Games\The Sims 4\ Game\Bin\res
MAC - The Sims 4.app > Contents > Resources > res
I recommend either renaming your existing Camera.ini and VideoCamera.ini files or moving them to a different folder for safe keeping. Then grab the files from the .zip in the Simp folder. VideoCamera.ini has only 1 version. Camera.ini has 4 versions as mentioned in the post above -- choose only 1 of these.
If at some point you don't like the files and didn't rename/backup like I mentioned above, the default files are in the .zip in the Default folder.
NOTE: there is only 1 version of the VideoCamera.ini file, the speed versions are for Camera.ini only
Download:
Click on the "Camera INIs.zip" link below
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Comments (15)
Hey, do you have, by any chance, a INI config that makes the tab mode have better quality? My settings are on ultra, and when I press tab, the camera mode kinda loses a lot of quality...
I could literally kiss you right now. I have been messing with this code for weeks and I haven't been able to get the settings I want. So thank you for your knowledge 💕
Alright Bro, are you trolling me with the excessive camera bounce thing? lol It was going so good then my camera shot off into the atmosphere and started jumping up and down when I tried to move it and it wouldn't stop. I tried the Simps default and it still does it. I know you said the camera will bounce but for me it stays bouncing. I had a good laugh over that since were were talking about that exact thing.
Lol, not trolling. It doesn’t happen in my game but you and a couple others have reported it 🙈 so I’ll push out a fix literally in a few mins Did it start bouncing on a platform in your build or something?
looks good so far! i noticed that when i click and drag in one direction, it moves in the opposite way. i was wondering what setting this is in the INI file so i can change it back? in the meantime i had to take out the file because the rapid bounces were happening too often, hope that issue is solved soon♥
You can change this in game under Game Options and Game Camera. Check both of the left hand side invert options and it will put it back the way it was.
YAY Cant wait to try out everything! I bet the faster camera speed is.. Amazing!!! :D thank you so much for this!
Let me know what you think
First off, I love this. That drift ruins so many shots for me. Just taking screen shots for a download was a nightmare to line up sometimes. Also, did you do anything with camera bounce? Is that what the normalizing height and distance is? One of my biggest gripes about this game is camera bounce. Especially on the smaller lots when you don't have much room to begin with. With the WASD improvements I think for me, I would much prefer a version where you have to hold shift to go slower instead of faster but I still really like the changes this has made.
Hey what exactly do you mean by camera bounce? I tweaked a lot in the files so it’s hard to say for certain Oh and that’s a good idea actually! Let me see if this is possible, it should be fine I just don’t know how the game will like it. Thanks for the suggestion
That would be.. perfect! In my opinion yes- the default cam is too slow in live mode. I would love a fast version in just live mode, and then the slower version (like in your version now) only just in tab mode.
Actually what would be really cool is if a: the camera was only slowed down in tab mode *or* b: the camera was slowed down in tab mode and/or only on pause, so that navigating around is still easier when paused/taking photos. I really like the idea of the camera being quicker in live mode in general, I tend to avoid large lots just because navigating them can be so slow, but a faster camera is perfect for that! It's working out great so far xD If I think of anything as I play I'll add!
Because it’s 2 different files if I did 3 versions of each you could choose a slow tab cam and a fast live cam And are big lots too slow to navigate just with default files? I could make a file that goes faster than default
Would there be a way to only slow the camera down when using tab? Several versions for slow/medium/fast would be awesome. So far Id like my live mode camera to be the speed when holding shift without actually holding shift
Yeah this possible. I can even have build and live at different speeds! This is exactly the kind of feedback I need — we all play sims differently and I want to cater to as many people as I can
