Versus 4.203 - Tails and Bugfixes
Download LINK.
More bug fixes.
Also added a new feature to support customization of textured materials. There are 2 new tail outfits that make use of this feature.
Changelog:
Added UnitData.availablility.versusMode.randomizeOutfits flag, defaults to false
Added color customization for textured materials
Added 2 stripped tails, wolf_tail_2 and cat_tail_2 that makes use of color customization for textured materials
Fixed a animation effect bug that caused things like attacks triggering twice and other weirdness during grabs
Fixed the combat ability grid not being hidden during grabs
Fixed AI being able to guard cancel staggers too well (such as from being parried)
Fixed new male recruits not spawning with p****, older male recruits may need reattachment in the Dresser
Fixed character selection in Dresser only displaying Lvl. 1 instead of character's actual level
Fixed Versus mode recruitables not saved properly in certain circumstances
Fixed THROW_TARGET type grabs dealing infinite grab Damage
Fixed exhibition opponents not picking random level ups correctly
Fixed dirless special key input not handled properly (such as from breaking restraints)
Comments (2)
new male recruits have the P**** but not the b***s
balls sold separately XD
