Versus 4.2 - abilities and leveling up!
Download HERE.
This patch adds new abilities, ability customization, and leveling up to the game!
See the previous post for details.
See twitter for preview of new abilities.
One thing I should probably mention is that the "Versus Mode/Scuffed Rumble" will be renamed to Heroine Rumble 2 soon as it is becoming more feature complete. So if you came from the future and wants to know where "Versus Mode/Scuffed Rumble" went, it became Heroine Rumble 2.
Changelog:
Added new ability: "ability_low_sweep_kick"
Added new ability: "ability_echo_stomp"
Added new ability: "ability_powerthrough"
Added new unused spell: "ability_chain_projectile" (Lightning Bolt)
Added new unused spell: "ability_spray_projectile" (Burning Hands)
Added new unused spell: "ability_seeking_projectile" (Aqua Bubble)
These spells are not used for Versus Mode. Their json data can be currently found at data/_versus_mode/action_datas_spells.json
Added new Abilities tab under Roster that allows player to customize the ability loadout, adjust ability via drag and drop
Added new ability icon grid during combat to replace the old text based system
The ability icons shows cooldown via a decaying overlay
The ability icons shows out of mana via a blue hue
Added a text display of ability cooldown (in seconds) as well
Added first batch of level up choices. Learn new abilities and/or acquire powerful passives via leveling
Added new Level Up button in Roster, located on left side with equipped gear if the character have enough exp
Players now must select a level up choice to receive stat increases from leveling
Players can now use ability via pressing DIR_KEY together with SPECIAL_KEY in addition to SPECIAL_KEY then DIR_KEY
Fixed certain cases where SPECIAL_KEY can lead into using abilities when not intending to
Changed gravity to -10.0 m/s^2 from -22.0 m/s^2
Increased the minimal air knockup when hitting an aerial target
Increased base energy regen rate by 50%
Increased the action speed of Jumping Uppercut
Increased the damage of various melee abilities
Increased the jumping air time to 0.8s from 0.7s
Stagger Resistance no longer applies when downed (lying on floor)
Hitting downed characters now launches that character into the air for further combos
Added a bunch of new StatBonuses types
Added new projectile spawning effect, see see /data/_versus_mode/projectiles_.json .test2.spawns
Added new projectile effect: chain, see /data/_versus_mode/projectiles_.json .test_chain_proj.chain
Added new projectile effect: scaleChange, see /data/_versus_mode/projectiles_.json .test_spray_proj.scaleChange
Added AbilityTransition feature, see see /data/_versus_mode/action_datas_abilities_.json.ability_powerthrough_overhead AbilityTransition
Stats Preview tab now shows more relevant stats for versus mode
New Recruits and enemies now uses "versus_recruitable_female" character data as base rather than "brawler_recruitable_female"
AI now use grab ability from moveset dynamically rather than always on the ability on down slot (index of 1)
Added particle system ShapeSphere .spawnVelAsFractionOfEmitterVel property to match ShapeCone
Fixed bug with ability mana being applied when trying to use it while in cooldown
Fixed some bugs with particle system when using attached projectiles
Fixed particle system .clampParticleLifeByEmitterLife incorrect behavior
Fixed bug with map/scene change not removing summoned Devices
Comments (2)
im having issues with this download
whats the issue?
