CATC v1.003 - upgrades and bugfixes
Download here.
A new patch featuring permanent upgrades (meta-progression) and fixes to some crucial bugs in v1.002. I don't want to spend too long on this patch because of the mentioned game crashes.
Changelog:
Implemented permanent upgrades / meta-progression in which players can spent essence to empower all future runs
Fixed a possible issue with event/dialogues not showing up (Upgrades unlocked at 10 Essences earned, dresser unlocked at 50 Essences earned, H-lab unlocked at 100 Essences earned)
Randomizing unit appearance now respects outfit .hidden flag
Fixed crash when there's more than 4 status effects applied on the same unit
Fixed soft-lock when using Campfire actions in the first room after losing a previous run
Fixed generated units portrait not refreshing after a previous run
Fixed a bug that cause Essence rewards not being reset properly on subsequent runs
Applied a possible fix to text not displaying properly in reward window that affects some players
Balancing:
Pump Up now costs 3 AP (from 2)
Domination now costs 6 AP (from 5)
Added a scaling cap for cheap units to prevent them from scaling too effectively
Enemy Leader units have a minimal of 3 resist (that gets scaled up based on encounter level)
Experimental: increased enemy level scaling per floor to 10/floor (from 5/floor) as there were players that made way further than intended
Goblin Floor Boss now have cards other than summons
Comments (6)
At what level does the shop unlock? Im on a fresh save.
Some reason I am not getting the shop unlock?
I was told it doesnt work unless you restart with a fresh save.
<p style="color: #008600;">As you can see, many bugs have been fixed and there are interesting changes as well. Good progress guys!</p>
Out of curiosity, is there any plan to make player summons scale with some stat? Right now, they are virtually worthless after the first boss other than potential fodder units. Is there any plan on having a 'do nothing' option when grabbed? For example, if enemy is trying to rip your clothes off
any plan to make player summons scale - yeah. Not sure how to do about it yet. any plan on having a 'do nothing' option - its a good idea.
