Progress
Hope everybody had a good Thanksgiving! (if you celebrate it)
I been working on the new game and made lots of progress. Dungeon generation, path finding, UI, transition, just to name a few. Here is a quick gif to demonstrate the dungeon exploration + encounter/combat portion of the game.
The graphics/animations (or lack of) are just placeholders, my primary concern is to get a Minimum Viable Product up and running first.
Next step: the framework for the grab system. Stay tuned!
Comments (7)
So darkest dungeon by with lewds? I can get behind that. You just need to hire the narrator :D
Unfortunately the name Lewdest Dungeon is taken already
does it make a difference if you attack from the side or behind?
Not as a general rule, may or may not be there for specific abilities/units
K I L L A L L
Trivia: it used to actually KILL ALL, foes and allies (and self) alike :D
She needs an dps nerf, she's op, oneshots whole orc hordes with a single body slam.
