Say Hi to Merchant-Chan
Added a new NPC, Merchant-Chan. (For now.) As her name implies, she is a vendor and she buys your... trophies you found in your adventures. Of course, she sells stuff too.
Here is what the trading GUI looks like:
A couple things to note:
Drag n Drop or double clicking on the item both work
Currency is now an "item" and is visible in inventory and trading screens
There is no need to directly drag currency onto the buy/sell window. Instead, the amount required for the exchange is automatically calculated and used. For example, if you drag an item worth $50 onto the "Items to give" window, then $50 is automatically added to the "Items to receive" window.
You cannot pay with what you do not have:
That's pretty much it for the trading window. It should be easy and straight forward to use, although it was a huge PIA to implement.
Another change is that "seeds" no longer have infinite uses, but have to be brought individually:
This is the more intuitive behavior, but also a step towards implementing things like ammo for range weapons, and items with "charges" and limited uses effects.
