A new enemy type - Zs!
Decided to postpone work on demo 3 a bit to fix some issues with combat in demo 2. (Demo 3 will be focusing on non-combat related stuff)
Here is a new enemy type for the game - Zs. They are meant to be fast, fragile, and fearless swarmers. And they'll likely require some different tactics to deal with compare to the Axe Mobs.
A couple new things shown in the gif are rolls, new attack animations for swords and rapiers, increased move speed, and of course, new tech to use different body and head models.
Comments (7)
Heeey. I like the way animations are looking. :3
This is looking great!
I like where this is going.
Man, this is looking great
I support the idea of dual wielding, for example, the right hand with a long saber for slashing and a short sword on the left hand for stabbing in between.
Dodge rolls! Fucking yes! We Dark souls now! :D Ok maybe I won't put THAT much expectations on you, I don't want you dying from overworking. Also a mega thumbs up to the faster movement speed!
They look so corny lol
