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November 20, 2024

HR2 v0.291 moar customization options

Download HERE.

This patch adds additional customization options and starts to "cash in" the adjustables and cloth physics (that took way longer than planned todo...)

Here are some screenshots of the new cloth physics powered skirts with way better behavior compared to the old jiggle-only skirts. Not shown here, I also upgraded a couple of longer hairs to use cloth physics to vastly reduce clipping problems. This clipping problem with longer hairs, and the poor old skirt physics are some of the biggest motivators for adding cloth physics in the first place.

I also have vids up on twitter if you want to see them in motion: https://x.com/Enlit3D/status/1855402998677311633.

I also added a grab probabilities editor (for randomly generated characters) and a personality editor due to popular requests. These features are currently cheat-only but I will probably include them in the base game. The grab probability editor probably as a reward for finishing the main story and some way of altering personality via in-game resources.

Note: the cheat code to enable cheats is also changed in this patch because the old cheat code kept getting leaked. Get cheat code HERE.

There are also new earrings and bowtie as adjustable for your customization needs.

Last but not least, the adjustable system is expanded with a "Treat as Outfit:" selection to make the adjustable treated as part of the outfit. So for example, if you added a bunch of adjustable to a upper body outfit as detail, by setting "Treat As Outfit" to "Torso" the adjustables are removed at the same time as the body outfit.

Changelog:

  • Added random grab generation probabilities editor under Services (cheat only for now)

  • Added character personality editor under Services (cheat only for now)

  • The code to enable cheats has changed

  • Added new "Shoulder Width" upper body slider

  • Added some dance_xxx animation clips

  • Added new half sphere shape adjustable

  • Added 6 new earrings as adjustable

  • Added 3 bowtie variants as adjustable

  • Added 2 cloth physics powered skirts (simple skirt and simple mini skirt) under waist attachment

  • Added cloth physics to a couple of longer back hairs (hair_b_1, hair_b_4 and hair_b_7 and their dual color counter parts)

  • (Modders: if your mods .inherits from the old hair_b_1 you'll need to .inherits from hair_b_template instead and set .hidden = false)

  • Added support for "tube" PhysicSim structure via .joinFirstAndLastStrands flag

  • Further improvements to cloth physics

  • Cloth physics now supports chains with a single bone properly

  • Increased the number of total adjustable outfits per character to 12 (from 8)

  • Added new "treat as outfit" option for adjustable outfits to make it break as if it is an outfit in selected slot

  • Increased the sensitivity traits to 20% per tier(from 15%)

  • Added new dialogue trigger type: PART_ATTACKED_DULL

  • Squirt projectile now no longer shows for when GrabData attack.target == "P***" and attack.with == "A*"

  • Characters now takes lust damage from PUNISH grabs when defeated

  • The interaction grab (E button default) now works for downed opponent instead of only KO ed opponent

  • Fixed importing cards overrides the unitId to the imported card without having stats, etc selected

  • Fixed temporary spawned unit during loading not re-used properly

  • Fixed bug that caused personality trait value of 100.0 to be treated as dormant

  • Fixed bug that custom characters with only custom personality defined isn't eligible to export "Stats, levelups, equipment, personality, etc"

  • Fixed getting restrainted (by ropes etc) will permanently prevent equipment swapping

  • Removed baked chest animation in hrt_cowgirl (due to complaints of it lead to chest cave-in)

  • QOL change: will try load data/mod_folder/mod_folder to handle a common unzip problem (extract here vs extract to folder). Modders, do not abuse this as mod_folder/mod_folder/mod_folder is unhandled

Map Editor:

  • The character outfit customization tab now works

Known issues:

  • Outfits with cloth physics often generate an empty preview icon

Comments (7)

h
henny · December 15, 2024

I can't seem to find the new dance animation clips, are they in the game or is it something else?

d
dustbin_surfing · January 3, 2025

also wondering this

T
Totally Real Name · November 23, 2024

So, the random grab generator is just for detemining what grabs a random charater has when generated, right? Nice to have, but personally I would also really like to have something like this as an alternative to the regular selectable grab list as well. The amount of grabs you can have gets truly staggering when mods come into play, and for many of my characters I would like them to have access to 20+ grabs, which simply isn't possible right now afaik. An alternate setting for characters where your grab list is just a yes/no toggle of all grabs and they're just selected randomly based on some priority system would be perfect.

A
Azzie · November 23, 2024

"kept getting leaked" You leaked it yourself a while ago lol!

E
Enlit3D · November 23, 2024

where? :thinking:

d
dustbin_surfing · November 22, 2024

MOARRRR

E
Enlit3D · November 23, 2024

RAWR