0.9.0-prerelease-1
Like every week, grab the latest prerelease at:
https://aura-dev.itch.io/star-knightess-aura-prerelease/patreon-access
Not much to report for this week's prerelease since most changes were included in the public patch release. I have continued working on the main quest and advanced as much as is currently possible. With this I was able to finally start the last quest of the current story arc. As a rough idea, once this, admittedly longer, main quest is done we will have about 20% of the Isekai content for 1.0 finished.
Corruption wise we are currently lagging a bit behind due to to quite a few corruption scenes missing, but I hope we can rectify that soon enough. Once I finish the current isekai story arc I intend to shift focus to the corruption path and reach the second chamber. But more on that in tomorrow's project plan post.
Below is the complete changelog of patch + prerelease.
Changelog 0.9.0-prerelease-1 (02.07.2021)
Implemented dialogue for conferring with Desmond
Implemented event for investigating trademond tunnel
Created quest stub "Festival Of Greed"
Created colored names plugin
Integrated instant text option plugin
Made skip speed parameter configurable and reworked RPGM configuration of text skip
Added support for text skipping on controller with L2 and R2
Extended detectors plugin to support stunning detectors
Added "Flash Bomb" item
Added alchemist receipt for making Flash Bombs
Battle log for Martials now always uses keyword "does"
Improved visibility of Trademond tunnel entrance in Bandit Hideout
Balancing
Decreased prices of Bomb and Stasis Bomb to 50 each
Replaced gold chest in Bandit Storage Tunnel with Flash Bombs
Various minor reductions of findable gold
Reduction of gold drops from Goblins (6), Ogres (15), Forest Bandits (10), and City Thugs (18)
Increased Barry HP by 50, DEF by 1 and Darry HP by 100, ATK by 1
Reduced price for first workshop enhancement to 100 but increased per enhancement cost increase to 25
Mind Pollination now disables escapes
Increased reward for Maid Job 1 to 250 gold and Maid Job 2 to 400 gold
Increased learning time for spells from spellshop by 1 day
Bugfixes
Fixed typos and editorial improvements
Fixed incorrect checks in mental world trash can
Fixed Trademond passability issues
Fixed movement race condition in Late To School 1
Fixed incorrect view direction of Aura when talking to Liliana
Fixed john character being visible after killing Mutated Hyrangeas
Fixed freeze when talking to Congregation guard from the left
Fixed enemy detecting player on plateau in Northern Forest
