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May 8, 2026

Liora's Price of Dignity 0.6.0-prerelease-1

ITCH | MEGA | ITCH-DELUXE | MEGA-DELUXE

A quick prerelease thanks to Trihan's work, delivering an improved experience for learning skills by replacing the default rpgmaker UI building blocks with a custom UI.

The prerelease also comes with a bunch of bugfixes that will also be available on the steam demo and on itch after some more testing today. Changelog is paywalled because of potential words triggering patreon's flagging system x_X

Changelog 0.6.0-prerelease-1 (08.05.2026)

  • Added skill shop plugin

  • Reworked treatment day event for easier control of flow

  • Added Thug playing cards animations

  • Iterated Frame Job

Balancing

  • Limited initial Pleasure to Orgasm Threshold and make Orgasm trigger if strictly above threshold instead of equal or above

Bugfixes

  • Fixed passabilitiy issues

  • Fixed text for quick negotiate leave option still using lewdness value instead of decay

  • Fixed incorrect description tag in Disarming Strike

  • Fixed incorrect EXP for Manticore Servant and Ogre Soldier

  • Fixed Seductive Stance lock-in clause only appearing when having Lowcut Magewear contract

  • Fixed incorrect date cg asset for fingers of Edgar Date Low-Cut Magewear

  • Fixed typos

  • Fixed compendium icon index not having failsafe

  • Fixed granitite wall having incorrect priority and redundant page

  • Fixed Bomb Proficiency not working due to rounding multiplier instead of result

  • Fixed incorrect speaker name during Rean date scene

  • Fixed missing sensitivity tag check on gaining Reshaped Pussy

  • Fixed defeated triggers not working when defeated by other means than a combat action

  • Fixed underwater getting removed upon KO

  • Fixed date interruption event triggering on restricted clauses when its not the correct day

  • Fixed hardcoded minLewdness for work sexual service proposal

  • Fixed badSexReans switch being triggered in orgasm case

  • Fixed incorrect condition for a plant upgrade in Brightwood 1

  • Fixed incorrect icon for numb resist in Rock Armor II tags

Comments (3)

A
Awetcarrot · May 9, 2026

The game has such an addicting game loop, well done guys ive already played the game a few different ways its so much fun!

B
Buster4MC · May 9, 2026

I wonder if there will some day be edging mechanics...

Z
Zero Dustiness · May 8, 2026

Could you potentially add an option to have a contract that Edgar gets to decide what die and what hair color you have so it is a randomizer. Or/and have an option to change your hairstyle/dye whenever you want once Edgar has enough trust in you?