Star Knightess Aura Release 1.3.0-prerelease-6
ITCH | MEGA | ITCH-DELUXE | MEGA-DELUXE
Merry Christmas - we start the releases with a minor SKA update. Mostly contains the two CGs from last week plus some technical work from our assistant developer Trihan.
We did some more improvements in the way we deal with item variants (E.g. Bomb, Blessed Bomb, Bomb+, Blessed Bomb+) which previously used a prefix/suffix system in item checks. We replaced it with a direct system where the item variants are directly defined in the database, which should make translations of these checks easier as they are no longer bound to fixed prefixes or suffixes.
Trihan also implemented a new extension for RPGMaker to make the definition/reuse/management of pixel animations more scaleable. There isn't anything here that's visible to the player but the code is still a bit experimental so there may be some bugs there.
Note for the 0.3.0 major update for Liora todayish: Deniis is continuing his work on the CG from my previous post. I want to wait for it to finish since our artist had no time to work on art in December before the 18th and we are a thus a bit sparse on the art front for 0.3.0. Once it's done and integrated, I will be firing the Liora release.
Changelog 1.3.0-prerelease-6 (26.12.2025)
Improved analytics error message reporting
Implemented more robust localisation method for item variants
Implemented pixel animation plugin
Added Fashion Magazine CG Page 1
Added Fashion Magazine CG Page 2
Balancing
None
Bugfixes
Fixed special effects option not having a description
Fixed Superconductive description overlapping wiki bounds
Comments (2)
After the first spider quest you get the spider cleanup quest. When I enter the mine, the outside area is fine, but when I enter the mine I get a 'commands is not iterable' type error.
Merry Christmas thx for the update
