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November 28, 2025

Liora's Price of Dignity 0.3.0-prerelease-3

ITCH | MEGA | ITCH-DELUXE | MEGA-DELUXE

We begin today with a smaller update to Liora. The main addition are the new Titjob H-CG variations, so the Edgar event for it will no longer do a fade-to-black.

Outside of that, we have some bugfixes and then a number of balancing changes. I will quickly go through them.

  • Removed edgar passive Sneaky Movements. A test from last week that didn't work out.

  • +1 Ration per Prosperity -> +1 Ration per 3 Prosperity. The number of available rations increased a bit too quickly, making HP investments lose their strategic value a bit too fast.

  • Negotiation value of Guard 10 -> 15, Protect 20 -> 25, State Target Rean 20 -> 30, Receive Advantage 2 -> 3. Mostly focusing on repeat Protect triggers becoming more expensive. Guard and Protect becoming just a bit more expensive to encourage using Restrictions on them.

  • Brown Hair Dye 800 -> 600, Blue 300 -> 400. I wanted them to cover a wider spectrum so they can used in a variety of deals, but I felt the difference was a bit too big.

  • Reduced value of "Offer to help" clauses. It's a bit difficult to summarize the change here, but basically Exploration type clauses are bit cheaper.

  • Decreased number of bombs for destroying walls from 20 to 15. Since rock/wall obstacles don't come back and there should be an interesting strategic decision between investing bombs into this or not, but 20 was a step too high in investment.

  • Doubled value of cannot strategize rean. Not sure what value this will end up with at the end, I suppose it will keep getting relatively adjusted as the general value of clauses increases as the game goes on.

  • Changed Rising Heat/Hidden Desires to trigger on Orgasm instead of general Lewd Action. I took the mechanic from SKA, but in Liora where we have dynamic orgasm and a lot of harrassment actions, orgasm should be the trigger here instead.

  • Changed negotiation module to trigger per default during date. Edgar will now by default make a proposal during a date

0.3.0-prerelease-3 (28.11.2025)

  • Added sexual service titjob H-CG variations

  • Added bombs to list of items that can be given to Edgar

  • Implemented better support for effect checking so triggers of the same type (such as handjob and titjob) can be better checked for

Balancing

  • Removed edgar passive Sneaky Movements

  • Reduced number of rations per prosperity to 1 every 3

  • Increased value of Guard to 15, Protect to 25, State Target Rean to 30 and Advantage to 3

  • Decreased Brown Hair Dye value to 600, Increase Blue to 400

  • Reduced value of exploration "Offer to help" clauses

  • Decreased number of bombs for destroying walls from 20 to 15

  • Doubled value of cannot strategize rean

  • Changed Rising Heat to trigger on Orgasm instead of general Lewd Action

  • Changed negotiation module to trigger per default during date

Bugfixes

  • Fixed option dialogue for sexual service choice always setting to titjob

  • Fix missing respawn tag on Granitite Mines plant

  • Fix incorrect graphic on looted lootspot in Highwarden

  • Fix flipped usage of seen edgar dick flag during ariadne training

  • Fix incorrect tmp variable for tmp saving Liora clothing during Ariadne Training

Comments (3)

H
HydraCat · December 3, 2025

Seeing as you're experimenting a bit with this project I've a suggestion to help with the savescumming and needing Edgar to take hits in the early game. Make enemies (possibly just the unintelligent ones) telegraph who they're going to target with their action next turn. This would help prevent frustration from Liora getting one-shot due to bad luck, and thus savescumming, and make combat slower and more reactive. It'd give more time for contract terms to trigger and Edgar tripping Rean too, all while you take chip damage reducing your HP resource for gathering, jumping or fighting. As things stand I almost never use retreat or smoke bombs to escape a fight as there's usually no time, you end up dead and wounded so you either take that or reload the game so you can get at least some value out of a day. Unfortunately this would probably be a lot more involved of an experiment than setting Edgar's target rate down.

H
HydraCat · December 8, 2025

Made a dirty mod implementation of this idea if anyone wants to try it. https://github.com/HydraCat/LioraMods-DeclareTargets

B
Blood Forged Gaming · November 28, 2025

I found the Sneaky Movements changed up how I had to play entirely because I knew the rng wouldn't be there to help me. Maybe it could be added as a hard mode addition or something for Edgar if we clear the maps to quickly. Just a thought.