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March 1, 2025

Dev log #17

Hey everyone!

Hope you’re all doing well. It feels like we just entered 2025 and are already in March.

I wanted to share a quick update on the progress I made this month. Despite the setbacks, I've decided to move forward with the game's development. The game underwent two reworks, and at this point, I’ve decided to stop this and just move on to the upcoming stuff. The stuff I reworked on are mostly renders and script where I added choices that will unlock some contents.

I understand that the repeated reworks may have caused frustration, and for that, I apologize. Please know that I've taken your time and financial support into consideration, and I'm committed to delivering a high-quality game.

I’m really happy with how it turning out. When I said the game went through two reworks, it includes chapter 1, too. I’m really, really sorry if this makes you say “not again” with a disappointing facepalm. But please bear with me for a while, and I promise I’ll deliver for the time I took.

I spent last month rendering, post-processing, and coding the renders into the game. I'm also learning animation in Blender, thanks to Sammy's guidance. You'll get to see a preview of my animation work, or you can experience it firsthand in the game.

 If you have any questions about the game's development, feel free to ask in the comments below. And as for the question: When will the update be released? The answer is soon, when it’s ready. I know I’ve been saying this so often, but this time, for real, it'll be released soon.

On a related note, I'm considering pausing custom renders for patrons until I upgrade my PC. I'd love to hear your thoughts on this. Should I stop doing custom renders for now? Let me know in the comments.

As always, I want to thank each and every one of you for your support. Your contributions make it possible for me to keep working on Blairewood, and I'm grateful for your enthusiasm and encouragement.

Stay tuned for more updates, and get ready to dive back into the world of Blairewood!

Much love,

Black Feather.

Comments (7)

C
Crowangel Gaming · March 4, 2025

i'll always give my support where i can and have done since day 1, its true that reworking can lead you down a path that never ends especially with how rapidly tech and assets can change.. focus on telling your story and get that audience built again.. the rest will speak for itself.. with the quality you have shown from the very first release its obvious you have the skill set and writing ability to do great work, so let everyone else see that as well

B
Black feather · March 5, 2025

Thank you, brother. Thank you so, so, so much for those words. It means a lot to me. I hope you guys like the work I put into it

O
Oyun42 Oyunnn · March 1, 2025

Oh man, don't worry about time, we know there are problems, take as much time as you want, I can't wait to play the game, but what is time if it's going to be quality 🙏🏼🙂

J
Jonathan Hang · March 1, 2025

Nah, you're good 👍🏻... I'm just chilling... taking it day by day 😁... living life 🌞😎. Your renders ARE lovely 😍... but if it's costing too much time from the game's development, then maybe... yeah. BUT!!! That's up to you to decide, boss. I'm cool with either. Hope everyone continues to have an amazing and awesome week/time! Catch y'all—ON the next one ✌🏻😉!

B
Black feather · March 1, 2025

You too, Bruddy. Have an awesome week/time! ❤︎

d
darth_hiruma · March 1, 2025

Yep, just stop till the gae is out

B
Black feather · March 1, 2025

Hmmm will stop till the gae is out