[BP] Old saves and something else
You often have a question about old saves. I am limited by the capabilities of the game engine. In the future I will add support for old saves to new versions. But now I am still adding basic mechanics to the game, for which the "new game" is necessary. I hope for your understanding and patience.
Many players are confused by the large number of zeros in the version number. This is just a number. And I do not plan to create 1000 updates before release :) So that you are not embarrassed, the new version will have a number of 0.08 :)
Comments (3)
Sorry, if you really expect us to play the whole game from the beginning for each update, I'm off. And things anyway happens in a very slow tempo. I will check you out some time in the future to see if things is improving, but for know, I'm off.
You can produce each time adding the same number. For example: 0.1, 0.2, 0.3. But many people think that 1.0 is the final version of the game, although this is not always the case. There are also versions 1.1, 1.5, 2.7, etc.
Traditionally 1.0 is the base 'finished' release 0.x is beta stages, 1.x is expanded content, sub decimals (0.x.y) is used for bug fixing, and upgrading the base number (2.0) is used for major version changes (which rarely apply to non-online games). That being said, there have been enough amateur game makers the last 10-15 years numbering things their own way that it's become kinda blurred. One of the more common development styles I've seen lately is 0.1.1 being the initial release, using letters at the end to signify bug fixes, and upping the first 1 every time there's enough changes that saves become invalidated, and using the second 1 to indicate changes that don't invalidate saves (examples: Strive for Power, Newlife, etc).
