Esterium Project 0.060 (announcement)
New systems and mechanics
Added an arousal system. High arousal will apply debuffs during combat. You can lower it through intimacy, by leveling Endurance, and in several other ways.
Ability to spend the night outside the camp. In the wilderness you can light a campfire or sleep without one. This affects health recovery. Eating before sleep is now optional and influences buffs and debuffs.
Replaced out-of-combat action points with an energy system, which is spent on battles, long travel, and some other actions.
Added a small tutorial at the start of the game and some hints along the way.
Content: characters, quests, story, dialogues
5 new characters
Added the beginning of Endri the Goblin girl's personal quest, including several intimate scenes.
Continued the story with the statue in the ruins.
Added an NPC menu with a list of all important NPCs, including bio details and relationship level.
More dialogues with Hilde, the tavern keeper.
Locations
2 new locations: the watch post in the valley and the hall in the tavern
Night versions of outdoor locations
Items
Added a new item: a wooden kindling stick.
Tavern
Added 4 types of alcohol to the tavern, plus one special drink.
Customization
1 new face and 1 new hairstyle for the male character
1 new hairstyle for the female character
Graphics and sound
Improved detail on some characters.
Several new music tracks.
UI and combat
Changes to the interface and dialogue screen
Updated combat UI
⭐Release for $10+ patrons — 📅 May 24
⭐Release for $5 patrons — 📅 May 29
⭐Release for $2 patrons — 📅 June 3
Comments (4)
Have you added where the vendors items refresh? (they make more of whatever they sell) I ask because I was running out of food to buy in the previous version.
Yes, the tavern's selection is now updated every night.
Sounds great! It is beginning to take shape! Congratulations!
❤️❤️❤️
