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Scatterer 0.0721.zip 44.1 MB
December 15, 2020

0.0721 release candidate

A bugfix build that fixes all effects not working on Kopernicus suns. This will become the next public release if no major issues or new regressions are found.

Edited: re-uploaded a new version which fixes a bug causing black sunlight on stock system

Edited: A public release is now up, it is the same as this version plus a fix for underwater lightrays ignoring the configured sun color

Here's a nice screenshot of godrays working on Doyle (Event Horizon planet pack)

Enjoy :)


Full Changelog:


- Fix caustics, extinction lighting, long-distance shadows, ocean shadows and godrays not working on Kopernicus suns

- Improved godray precision at short distances

- Fix reflections disappearing from ships when using cameraTools after 250 meters distance

- Fix ocean secondary lights causting artifacts/squares on the planet from orbit

Comments (4)

J
Jon Medders · December 17, 2020

Loving the new underwater work, but it gets funky with Parallax. https://youtu.be/J3KRJfO0hZM

B
Blackrack · December 17, 2020

This doesn't look like a new issue, can you confirm this happens or not on 0.0632?

P
Poodmund · December 15, 2020

I see 'oceanRefraction = True' got taken out of the default config some time back. Is that still required?

B
Blackrack · December 15, 2020

Ah iirc it hasn't been required for a while it and it has been on by default since I phased out the alpha blending mode I just forgot to clean up the parameter.