Progress Report! №4 (v.0.2.5) Chapter 5
I want to apologize for the rare updates. All my free time outside of work is dedicated to developing our visual novel. The project is moving forward, and I’m constantly working on it, even if I don’t always have the chance to share all the details.
Right now, I’m considering possible changes to the frequency and size of updates. I’ll share more information about this soon and try to find the best approach that works for everyone.
A huge thank you to everyone supporting me! It’s because of you that this project is alive and growing. We’re just at the beginning of our journey, and an exciting adventure awaits us! 🚀🔥
Stay tuned! ❤️
Klopp Style
Comments (2)
Hello. I got to hand it to you. You have a talent for writing! One of truly enjoyable to read stories. You made entering into seemingly rundown room a vibe of life , the way you described it. If i would hazard to guess why it didnt hit off like a few other games of similar writing qualities, i would point to that 'left over' at the beginning. Point and click to cut wood in the middle of the summer or that one time free roam. People are really turned off by that (a simple tag mentioning it and they leave without even giving it a second thought). At that point i have to admit on was on the verge of leaving myself as story didnt quite 'lift off' yet. As a joke i would say that it is "Klomping" the Klopp Style :P Skipping that, writing is as said. Truly on the level of some greatest VN's ! I really enjoyed reading it. I did hope it was bit longer material. But i guess u will get there with time. Thank you and good luck!
Hi! Thank you so much for your kind words and detailed feedback — it truly means a lot and really motivates me to keep going! 😊 I'm really glad you found something in the story that resonated with you. Over time, I fully intend to improve both the quality of the writing and the game itself — there's still room to grow, and I'm committed to moving forward. You might be absolutely right about the beginning — I've been thinking as well that it could turn some players away before they reach the more polished and engaging parts of the story. I may rework the intro in the future to make it more captivating from the very start. Feedback like yours helps me understand what to prioritize. Thank you so much for following the project and staying engaged — it really means a lot! 🙏 All the best, and see you soon!
