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Bard - College of Word Play.pdf 3.2 MB
November 3, 2020

Bard - College of Word Play

We've all seen stories about players casting "Cone of Cod," "Cause Bear," or "Hideous Daughter." If you're a punny person, why not take your one-liner game up to the next level? This bard subclass lets you mess with words to your heart's content!

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This is the first homebrew subclass I designed. I love puns and can't help dropping at least one in every session, so I looked for a way to make every one count. This is the result: a bard subclass that can modify spells at will and somehow make puns stick! If you're the joker of the group, this will be extremely fun to play at your sessions.

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Unlike the College of Satire, which focuses primarily on dexterity and thievery, bards in the College of Word Play focus on the magic behind altering words. As a result, this subclass' kit thematically includes some unique abilities that relies on a spry DM's adjudication. Always consult with your DM and make sure they understand this!

  • Bards always receive extra proficiencies from Level 3 (be it in skills or weapons), so of course the Word Play bard to receive some for Deception and Persuasion.

  • The 3rd level feature typically defines the subclass' playstyle. Like College of Whispers, this bard can deal extra damage (but at a slower progression). The fun bit is the damage scales based on your friends' reactions. You should know your table because the one-liner could be funny or bad-ass! Imposing disadvantage may feel strong at first, but eventually levels out.

  • An extra 3rd level feature lets you create some magical roleplay moments. Its usage is very situational, but a single letter can drastically change a social outcome.

  • The 6th level feature allows the bard to change spells - a feature whose effect depends on the DM's ruling. You're also restricted from changing a spell in the same way within a week. Mechanically, this prevents players from taking advantage of certain changes (like creating lots of bears). This also makes sense thematically because re-using the same puns get stale very quickly.

  • Lastly, the 14th level feature provides a nice buff to the Word Slay feature so its offensive capabilities can be maintained.

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Disclaimer: This is unofficial Fan Content permitted under the Fan Content Policy. Not approved or endorsed by Wizards. Portions of the materials used are property of the Wizards of the Coast.