Top Ten Things I Look for in a Good Game (Ad Free)
In this episode, I examine ten things I value in a good dungeon crawl or adventure game.
What are some of the things you value?
Comments (3)
Excellent list of things to think about, especially for someone working on an adventure game myself. I'll keep these things in mind as I work on it, it's useful to have them to consider.
That's a really good list you've shared. I concur with many of those ideas. Granted, with a board game one is expected to start at A and go to B, C, and finally D for the win. I think of Cthulhu: Death May Die in that regard, though you still don't just fight all the time. With RPGs I see a lot more room for developing the adventure where you can have many encounters to answer the quest. I've begun to really love the simplicity of a solo RPG.
Yeah - some games are better at selling the illusion than others.
