Video Games? Why? (Ad Free)
Comments (5)
I don't mind that you mix things up. I like all kinds of games - from puzzles to card to board to video to tabletop. So, the eclectic mix is actually rather fun for me (and it all still feels "on brand" - I hate that term lol but it works). Also, I do like that the video games are smaller games that I honestly would have never even see otherwise.
My first foray into RPG's was in fact with computer role-playing games where in the '80's games like Ultima wasn't digital and was able to give you the tactile feel with the box and the box contents. I liked the artwork on the game boxes and in the beautiful art of the game books. Playing those games still required some effort especially feeding floppy disks into a 1541 drive. Ah, the memories. Indeed I bought these games again from eBay.
My first were the original Bards Tale and Wizardry!
I play tabletop games for something tactile. I'm on screens all day. The mechanics are immediate; I can house rule easily. If I want that control without the overhead of a boardgame, I have solo RPGs and gamebooks (for a tighter experience with less cognitive overhead). Video games are immediate, easier. Even easier is movies where I can organize a game while watching a movie. Books require determination, but not creative effort. You just need to show up. I like that you cover all of these things, Daniel. I think you need some of the poorer performing content because it develops a presence and brand. But I agree that you should lean into the better performing content that is easier to make. I like that you cover many aspects of the hobby. I also don't think you need to go in-depth with everything. You can take a few books, look them up online, skim through and start the conversation with a 4-8 min video. Engage the audience because even if you read those books cover-to-cover and became an expert, there is always someone with deeper lore to share. Same with boardgames. You can do tight videos where you basically unbox, then cover the core gameplay loop. You don't even need to play the whole game. Just get the conversation started. What appealed to you about the game, what were you expecting, and what does it actually seem like when you open the box?
Thanks! Appreciate this.
