AVPBR Retextured x16 R1
I've always wondered how x16 textures would look in a game like this, of course there were packs that did this very well such as Vanilla Normals Renewed or Vanilla Accurate x16
But there were things that I thought could be improved, It is like when I did AVPBR that I thought I could do better than Vanilla PBR and started working on my own.
This time I've tried making the game look better with the resolution of the game vanilla textures.
shading should look as faithful as possible knowing that the resolution matches the official one.
I also added water normals which is something really hard to do well in such low resolution without it looking bad, but I tried my best in making it look great, you look at it for yourself tho
Changelog:
Added:
Wood Planks
Wood Logs
Stripped Wood Logs
Leaves(ALL)
Cobblestone + Mossy
Stone Bricks + Cracked + Mossy
Chiseled Stone Bricks
Dirt + Rooted + Coarse
Grass + Snowed
Dirt Path
Farmland + Moist
Podzol
Mycelium
Snow + Powder
Ice + Frosted Ice
Packed Ice
Blue Ice
Sand + Suspicious Sand
Red Sand
Sandstone + Cut + Chiseled
Red Sandstone + Cut + Chiseled
Water Still
Water Flow
Stone
Ores + Emissive
Iron Block
