More Spellcaster Gameplay
Sims 4 Mod: Download
Sul sul simmers, hope you're doing great! I missed talkin to you so much and I am so happy to share with you in this spooky season what I've been working on! (I am working on a realistic one as well)
As a lot of you have requested Occult mods I started working on one that made me so excited to share with you.
This mod is about adding more sense and fun to the Spellcaster world, with some add ons that hopefully will make you enjoy the game even more.
This mod adds 3 Career and odd jobs to the game that are related to the Magic world.
1- The Department of Magical Education Career:
This career is all about Magical Education that counts 8 Levels and 4 Branches for you to choose from:
This career is more of a work from home situation that makes the experience of your magical career more fun. Make you sim get better and level up skills to become the head of the magical school with an add on of new level and branches interactions.
When you sim make it to the School Supervisor, a new pie menu will pop up:
and will allow your sim to punish bad students or anyone that seems breaking the law around the school of the realm of magic! (Note that it will only work when you are in the magic world).
- The "Turn into a Ghost" will make the other sim last as a ghost for few sim hours
- The "Expel student" will make the you take off their magic.
- "Turn into bonhilda" will turn the other spellcaster to Bonehilda for 4 hours.
- "Turn into Skeleton" will make the other sim become a skeleton for 12 hours.
Once your sim make it to the top of any branch, a new spell interaction will pop up under the Spells menu allowing your sim to expel and take the powers of any spellcaster only in the magic world.
2- Ministry of Magic Career:
This Career is for serious sims that are ready to defend the Realm of magic with any cost and for those who seek powerful titles.
This career is all about Ministry of Magic Departments that counts 5 Levels and 5 Branches for you to choose from:
Department of Control of Occult Creatures
Department of Curse-Breaker
Department of Magical Medicine
Department of Protection
Department of Magical Law Enforcement
Each department has it's own assignments, spells and adventures and you can work from home.
+ Department of Control of Occult Creatures
this department is created to help control occults, curse them if they think they are above the law (as punishment) and give ghost a chance to live a normal sim again!
your sim will get moodlet from doing their job
this department will oblige occult to be in their "human sim" form like werewolves, vampire and aliens to avoid panic.
by cursing the other sim, there a 20% chance the occult sim becomes werewolf, night wraith, skeleton, tragic clown and much more
+ Department of Curse-Breaker
This departments has so much to offer:
for example you are able to remove any magical spellcaster curses, break curses such as Bonehilda, Guidry, Mermaids, Night wraith, plant sim, Scarecrow, Temperance, tragic clown, vampires. werewolves and resuscitating ghosts
Don't worry if you don't have any of these pack, as long as you have the Realm of magic it should work
(more in-game)
your sim will own all of these abilities once they select the Department of Curse-Breaker Branche and you can always play from home and buy the clown frame and keep crying until the sad clowns appears and choose to remove their curse and free them to become a normal sim, get the night stalker magic curse and wait for it to appear and remove it's curse (your sim will get moodlets)
+ Department of Magical Medicine
this one is a doctor version for magic creature that helps any sim in need
Healers will cure the infected sims from Stranger Ville, will remove magical curses, will give a Sickness Resistance trait, cures Salvadorian curses and sickness
Your sim will cure the sick sim and also cure themselves, so if you catch the virus click on any random sim and choose to heal them so you can heal yourself as well.
You can work from home as well and if you don't have packs you can work as normally (rabbit hole)
once you give the sickness resistance trait to a sim you will automatically receive it as well
+ Department of Protection
you will remind vampires for their curfew to avoid dying by the sunlight and remind werewolves to stay home during the lunar phases to avoid any problems
it's up to them if they want to stay or leave but you know you did what you had to
the wear your disguise interaction was made for the aliens that aren't in their human form
you'll be able to ask the Aliens to wear their disguise when they are around normal sim, vampires if they are in their dark form to remove it, werewolves to take off their wolf appearance and mermaids.
occult sim might refuse to do what you ask them for.
(more in-game)
+ Department of Magical Law Enforcement
Law enforcement is more like a police version job for the occults that helps your sim keep a safety environment for the spellcasters in the Realm of magic
can work from home and will receive a new pie menu to be able to arrest and collect fine for sims that are acting mean such as: spellcaster using magic in front of normal sim or werewolf causing chaos everywhere...
Enforce to pay fine for breaking the law will make the sim pay you random money
3- Wand and Broom Maker Career:
This career if perfect if you have the Zero mod but if you don't want it then it still work just fine but it's more fun when associate them together as you can craft wands and brooms from the Woodworking table in game.
This career is great for a spellcaster who isn't interested in working for the ministry of the magic, and maybe learn the skills necessary and start selling at home or open their own wands or brooms (or both) shop.
4- Aspirations:
- Beginner in the Realm of Magic
is a fun way to introduce your sim to the realm of magic as if you are getting them for a back to school period. It help them get well equipped step by step with wands, broom, familiars...
Reward:
Well-Equipped Gameplay Trait
Wand in the household inventory
- Duel Master
is for the sims that wants to be unbeatable when it comes to duels. Following this aspiration will reward your sim with a trait, money as a rare wand.
Reward:
Master Duelist Gameplay Trait
Rare wand in the household inventory
Immune to Death
- Mischief Master
is perfect for villain and mischief lover, it has so much to offer to the sim that choose to follow this aspiration.
It helps your sim learn every spell from the book step by step as if it was class time and use it to practice.
Reward:
Mischief Lord Gameplay Trait
Mischief Sage Hidden Trait
A Familiar in the household inventory
Immune to Death
this will include mischief spells that makes your sim curse others
- Untamed Master
is the best aspiration to whoever want to specialize in the Untamed Magic, becomes respected and seen as the leader in the Realm of Magic as whoever walkby or be around them would have a "Feeling inferior from being Nearby a Great Spellcaster" moodlet.
Reward:
Unstoppable Gameplay Trait
Immune to Aging
Untamed Sage Hidden Trait
A Familiar in the household inventory
the give youth forever interaction will make the other sim immune to death and aging
- Practical Master
is an amazing aspiration as it helps your sim take their time and learn every spell while practicing each one to become one of the most need spellcaster in the Realm of Magic.
Reward:
Valuable Gameplay Trait
Practical Sage Hidden Trait
A Familiar in the household inventory
- Power-Hungry
this aspiration is great for a sim who wants to have the abilities of other occult sims, as following the aspiration they receive an objective where they should be best friend with an Island Elemental or a mermaid and ask them to gift you the Sulani mana trait where you can use the magic to help plants and make volcano crazy anywhere.
the elemental Sulani mana trait has only 25% of chance to receive it, so keep trying to get it
Reward:
Crave Power Gameplay Trait
Practical Mischief Hidden Trait
A Cauldron in the household inventory]
5- Club Rules:
I added new Club rules if you have the Get Together EP (if you don't it's ok this won't show up that's it).
- You'll find the "Herbal Remedies" under "Outdoor".
- The "Magic Duel", "Magical Training" and "Study Magical Tome" under "Hobbies".
- "Perform Ceremonies" under "Social".
- "Practice Mischief Magic", "Practice Practical Magic" and "Practice Untamed Magic" under "Mischief and Mayhem".
The collecting bug doesn't work for i still don't know what reason but hopefully I'd find a way.
6- Holiday Tradition:
As holiday Traditions are always fun and exciting, I wanted to take it to the next level with adding more to Spellcasting world for more realistic Magic lifestyle play.
In some movies and series like Chilling Adventures of Sabrina, they show witches taking a Moonbathe under the full moon, but in the sims you can have it under any moon phase, so I wanted to give you the freedom to choose when you want your sim to have a yearly ritual of moonbathe.
If you have the Sims 4 paranormal stuff pack, the perform Ceremony is amazing to make your sim or spellcaster have a séance.
7- Odd Jobs:
- Added funny Spellcaster odd jobs for fun and to make your sim make extra money because why not.
+ Few Examples from the 10 Odd jobs available:
These might come in handy if you want a spellcaster to work from home.
8- Social interactions + Gameplay Traits:
There's 2 type of discussion, one about a spellcaster choosing a mortal (human) as partner, and the 2nd is about telling your half human sim child that you are a spellcaster.
These will give your sim a reward trait.
- in every story book, humans hate witches and so in this mod.
If your sim falls in love with a normal sim and tell them about being a Spellcaster, they will be hated in the realm of magic as they gain a Hated Spellcaster Gameplay trait.
Also the normal sim might reject them or become curious. (This will work for boyfriends/girlfriends, married, Engaged and promised).
This will appear to your sim in the "Deep Thoughts" section
Moodlets for the "Confess Breaking the spellcaster rules"
By "Confess being a spellcaster" your sim will feel like a betrayal to it's kind and will get a Hated Spellcaster gameplay trait that will make other Spellcaster act different around them, however, the human sim might react very badly about it, might be curious or won't believe it.
+ When your spellcaster sim get married with a non magic sim they can tell their kid about their origin and even if your sim has the Ancient Bloodline trait, their child is half spellcaster after all.
9- CAS Trait:
Added Spellcaster and Medium trait if you want to have a story from the beginning of your game or make a Mischief sim that wants the Mischief Master Aspiration in game and help them get a job in the ministry of the magic and choose a branch in the department of something powerful where they can control and curse others with whatever they learned during their aspiration.
or a Medium specialist in medium skill and séance table who finds a job in the Department of Magical Education and get promoted to become the new Medium Professor and start teaching students in the realm of magic school how to communicate with the dead.
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Comments (16)
I hope you update this mod as I love playing as spellcasters
I miss this mod 😭😭😭
can you please update this mod
Any chance it will be updated please ? :)
such a shame this mod is broken, it seems really cool </3
Hi! Are there any plans to update this mod? on version 117, it does not allow you to enter the family, I would like to play this mod(
Hello, will you be updating this mod? T_T At 1.17 does not allow access to the family, and this was one of my favorite mods about wizards...
Is this mod updated for the new pack? I was getting BE errors that named it as a possible cause. I love this mod by the way!
Is there any way to separate the mod? I'm really just wanting the odd jobs and CAS traits.
Thanks for this mod, but I have a big issue. One of my sims got turned into a flower bunny and she is muted and I have found no way to undo this change. When I go into CAS she looks normal, but is still muted. When I go back in game she is still a damn muted flower bunny. How to undo this? One of my sims got the ability to turn sims into all kinds of things from completing the mischief master aspiration and he autonomously turned one of my sims into this flower bunny before I could cancel the action. Edit: Not even deleting the mod and the cache files works so this is a big problem. Other sims can't invite her over to lot either. It is really messed up the overrides this mod is doing. How to undo this Persea? Nevermind I merged an old copy of the sim into the household and deleted the bugged out flower bunny sim. Pretty messed up that was nessecary though. Can you at least add a spell to the mod that will undo all the curses you can throw on others?
I've been more of a realistic gamer but this is definitely a reason to dive more into the occult gaming that had been lacking in the game play aspect I'm excited to use this to add to it for sure
Wow this is huge! I love this!! I’m playing with a Loki ( wanted to try max of mischief, so I took the god ;) ) in my game and I was wondering if it’s possible to add a shapeshifter skill like you can shapeshift temporary like another sims, animal, ( be a cat, dog, horse, fox…) what do you think? You can spy, or destroy relationship, scare someone ( a crawler, snake, crocodile ( bakie) or simply have fun
yess this sounds fun
This looks it's gonna be great!
When will this be available?? :)
What about having a cult for the evil spellcasters which is has a leader like the mischief lord. You could make it so that sims have to commit evil spells to get accepted
