Smarter Self-Care V22
β Check this mod's status for current patch on this Spreadsheet
β© This mod allows your household Sims and NPCs to take better care of their needs and hobbies before getting uncomfortable from their motives going too low.
β So now you may focus on playing a story or doing other challenges without seeing your Sims starving or exhausting themselves.
β Saved sims would have less need loss and higher need gain when you see them again.
π Compatible with all my other mods
π Base-Game Compatible
π§© But you need to remove any packages tagged with a pack you don't own!!! EP? GP? SP? List of Sims 4 Pack Codes
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π Changelog July 3, 2025:
V22:
Updated affected self-care (addon_MoreBedSleep; Energy, FunNeed, Gardening, Hygiene, LessRiskyWoohoo, SmallAnimalANDLivestockNeeds, SocialNeed, NPCCare) for patch 1.116
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π Mod Details and Edited Game Resources
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β¨ Now consisting of (You can pick and choose what to install) :
Baby Care (Base Game): More attentive to nearby babies' needs; less need loss/ higher need gain when you reload the household again.
Bladder (Base Game)
Chat (Base Game Compatible): Higher priority of other socials; Lower priority of vampire socials
Cook And Grab Food (Base Game Compatible): Higher priority of grabbing food instead of making new dishes; Lower priority of making dessert or baking
Energy (Base Game)
Fun Need (Base Game)
Gardening (Base Game): Slightly higher autonomy for gardening
Hobby (Base Game Compatible): Slightly higher autonomy for various activities
Horse Needs (Horse Ranch)
Hunger (Base Game)
Hygiene (Base Game) Also works for Mermaid because Mermaid's hydration relies on Hygiene
Less Risky Woohoo (Base Game Compatible): Lower priority of risky locations
Minor Needs (Base Game): Thirst, Hands Hygiene, Oral Hygiene
Nausea (Base Game)
NPC Care (Base Game Compatible): Higher romantic autonomy for dates, better need care for invited sims
Pet Needs (Cats and Dogs)
Plant Sim Water (Base Game)
Servo Needs (University)
SmallAnimalANDLivestockNeeds (Base Game Compatible): Works for any minor pets and animals from My First Pet Pack, and Livestock from Cottage Living Pack
Social Need (Base Game)
Spellcaster Need (Realm of Magic)
Toddler and Infant Care (Base Game)
Vampire Needs (Vampire)
Werewolf Needs (Werewolf)
Wild Fox Needs (Cottage Living)
Addons:
addon_MoreBedSleep (Base Game): Choosing beds to sleep more often
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π Not Required but Recommended Mods:
My Life Satisfaction measures a Sim's well-being and gives satisfaction points, buffs, & effects on Fun or Energy Needs based on previous mood experiences
My In-depth Emotions to give all EA in-game emotions four intensity stages for storytelling.
My Balanced Life is a well-rounded mod to generally give Sims of different ages a more realistic Metabolism, Moods, Skills, Relationships with other age groups, Need Decays, Autonomy to clean, romance, be friendly, etc. It also supports Lumpinou_MoodPackMod.
My Stay Fine is a simple one-package mod to add a hidden "fine" buff to push Sims to stay in a fine mood unless with multiple buffs of other emotions.
My Lock Motives Decay When Asleep locks energy/ all other motives decay when sleeping.
My Less Obsession is a mod fixing the Sims' obsession with several objects. It does NOT completely disable the autonomy, but lowers it at a more realistic rate.
My Walk Normally disables all emotional walks in lower levels of emotions but allows emotional walks in extreme emotions or has selected CAS walk styles; disables sleepy walks when being tired while allowing having the sleepy walk when being exhausted; enables Outdoor Running for Sims that are having an emotional walk.
My Uncomfortable & Negative Moods Do More allows your Sim to do sports/ other activities when they are in a bad mood.
My No Mopping in Bad Weather / Outdoor is a small tuning edit to stop mopping in bad weather/outdoors.
My No Trait Idles disables the autonomy of doing trait idles.
My Ignore Privacy disables all privacy invasion reactions towards other sims taking a bath/shower/poop.
My Faster/Slower Relationship Progress injects a buff to all Sims to reduce or enlarge the relationship's gain/loss by multiplying a value. Unlike my other Slower Relationship Change, it doesn't edit any game tunings and is compatible with any other mods.
All Chingyu Infos You Need:
πβπ¨ Master-post for ALL my mods
πβπ¨ Learn how to install a mod & FAQs
πβπ¨ Terms of Use
πβπ¨ Ask Questions/ Suggestions/ Bug Reports on Discord
βΆ I need to see a screenshot or LE report to help you figure out what's wrong!
πβπ¨ My Official Site
πβπ¨ Follow me on Twitter
πβπ¨ Follow me on Tumblr
If You Like My Mods, Please Consider:
π DOWNLOAD INSTRUCTIONS:
Extract the downloaded zip and PUT any package you want into less than FIVE folders deep in your Mod Folder. Do NOT keep the zip in your Mod folder!
Remove any packages that are tagged with a game pack you don't have! EP? GP? SP? List of Sims 4 Pack Codes
-------Be sure to agree to my TOU before you download and use my mods -------
π» Download:
Comments (14)
any chance of this being updated
Hello. The mod works perfectly fine except for the Hunger file. Whenever my sims try to take care of their hunger need, they can't seem to use the fridge yet money is still being deducted from their funds. I don't have any mods that might be conflicting with it but when I remove the hunger file from this mod, the bug stops.
It is because some objects are interrupting the route to the fridge so get snacks interactions are canceled. The mod only leads Sims to get snacks from the fridge. You may try changing the location of the fridge and check if any light/ clutter object is blocking the way.
Hi. First, thanks for the hard work on the wonderful mods, and thanks for improving the game play! I'm wondering if I have to assign a trait in order for my sims to want to do things, like play foosball? I placed a foosball table in the middle of the room, and they just walk around it, same with the game system and dart board. :(
please adjust the setting for grabbing food, my sims are constantly trying to grab left overs when their food bars are 3/4 full.
@VickySims I absolutely LOVE this mod, but is it possible to tune it down a little? My sims bars barely go down and they get obsessive with filling certain needs and will cancel out whatever task their doing. For example, my painter sim, if I have her paint to complete her job task, she'll stop painting to go wash her hands when her hygiene is still pretty high.
AHAHAHA! please just ignore my previous comment, your mod is absolutely perfect and I'm just a little stupid/unobservant sometimes... >.>;
I love this MOD, I just wish my sims would brush their teeth instead of washing their hands a million times to help hygiene XD
Have you tried adeepindigo's dental mod? It allows for autonomous teeth burshing.
I am so happy for this I can't even tell you. LOL Big HUG!!!!! and Big THANK YOU!!!
Can we use smarter baby/toddler care with Scrumbumbo's smarter baby care mod or do they do the same thing? :)
Yes. They are different tunings so they can be used with scumbumbo's smarter baby care. (I edited the needs' tuning while scumbumbo edited the interaction tunings) But they kind of serve similar purposes. π You may use both or either one of them, which both options are fine.
Need a December patch update, or at least confirmation on working without issues. Thanks.
It has already been updated on 19 December π
