NPC Generation Overhaul V1
β Check this mod's status for current patch on this Spreadsheet
β© This mod gives more variety to generated NPC households!
Edits of household templates to adjust randomly generated NPC households' family structures and relationships.
This is a new type of game mod I have been working on for a while. I've done lots of testing in the game to ensure they work fine. Please let me know if you see any issues!
π Compatible with all my other mods
π Base-Game Compatible, but you need to remove any packages tagged with a pack you don't own!!!
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π Changelog May 20, 2025:
V1:
Fixed a bug in NPC_FewerSingleSims_BGC that may cause some service Sims not to show up.
Added NPC_SkilledServiceSims_BGC to give more skills and higher initial skill levels for service Sims; they won't have Erratic and Kleptomaniac traits.
Added NPC_FewerElderlySims_BGC to generate Sims for roles and services in adults and young adults rather than elders.
Added NPC_RestrictedClothingStyles_BGC to disable using Boho, Hipster, and Street styles for randomly generated Sims.
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π Mod Info
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π Modules of NPC Generation Overhaul
All edited households have a higher startup fund and skill levels, and a lower chance of generating with the Erratic trait.
You can mix and match modules to:
African Male Bug Fix: This fixes an EA bug that causes young adult male African Sims to be generated with Asian features.
Bigger Families: chances of getting more kids, including toddlers and infants; more variety of family structures; parents wonβt have the Hate Children trait; the breadwinner parent has the Family Oriented trait.
Dramatic Households: enemies, broken up Sims, best friends, love triangles, woohoo partners, unhappy marriage.
Fewer Elderly Sims: lowers the chance of generating Elderly Sims for roles and services.
Fewer Single Parents: lowers the chance of single mothers and fathers; chances of getting younger kids (toddlers and infants); parents wonβt have the Hate Children trait; the breadwinner parent has the Family Oriented trait.
Fewer Single Sims: 50% chances of being married for a randomly generated Adult Sim.
More Gay Couples: greater chances of child-free same-sex married couples.
More Gay Parents: greater chances of same-sex married couples with adopted kids.
Realistic Facial Features: limits natural hair and eye colors in tagsets for Black, Asian, Latin, and Caucasian Sims.
Restricted Clothing Styles: disables using Boho, Hipster, and Street styles for randomly generated Sims (a matter of personal taste).
Rich Tenants_EP15: higher start-up household funds for tenants from the For Rent pack.
Roommate Lovers: chances of households for engaged couples, partners (significant others), romantic interests instead of just roommates.
Skilled Random Sims: more skills; higher initial skill levels for random single Sims.
Skilled Service Sims: more skills; higher initial skill levels for service Sims; they won't have Erratic and Kleptomaniac traits.
Skilled Summit Sims_EP10: more skills; higher initial skill levels for Sims from the Snowy Escape world.
π Not Required but Recommended Mods:
My Balanced Life is a well-rounded mod to generally give Sims of different ages a more realistic Metabolism, Moods, Skills, Relationships with other age groups, Need Decays, Autonomy to clean, romance, be friendly, etc. It also supports Lumpinou_MoodPackMod.
My Smarter Self-Care to have better Sim autonomy in taking care of needs before motives go too low.
My Stay Fine is a simple one-package mod to add a hidden "fine" buff to push Sims to stay in a fine mood unless with multiple buffs of other emotions.
My Lock Motives Decay When Asleep to lock energy/ all other motives decay when sleeping.
My Less Obsession is a mod fixing the Sims' obsession with several objects. It does NOT completely disable the autonomy but lowers it at a more realistic rate.
My Walk Normally disables all emotional walks in lower levels of emotions but allows emotional walks in extreme emotions or has selected CAS walk styles; disables sleepy walks when being tired while allowing having the sleepy walk when being exhausted; enables Outdoor Running for Sims that are having an emotional walk.
My Uncomfortable Do More allows your Sim to do sports/ other activities when they are in an uncomfortable mood.
My No Mopping in Bad Weather / Outdoor is a small tuning edit to stop mopping in bad weather/outdoors.
My Faster/Slower Relationship Progress injects a buff to all Sims to reduce or enlarge the relationship's gain/loss by multiplying a value. Unlike my other Slower Relationship Change, it doesn't edit any game tunings and is compatible with any other mods.
All Chingyu Infos You Need:
πβπ¨ Master-post for ALL my mods
πβπ¨ Learn how to install a mod & FAQs
πβπ¨ Terms of Use
πβπ¨ Ask Questions/ Suggestions/ Bug Reports on Discord
βΆ I need to see a screenshot or LE report to help you figure out what's wrong!
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If You Like My Mods, Please Consider:
π DOWNLOAD INSTRUCTIONS:
Extract the downloaded zip and PUT any package you want into less than FIVE folders deep in your Mod Folder. Do NOT keep the zip in your Mod folder!
Remove any packages that are tagged with a game pack you don't have! EP? GP? SP? List of Sims 4 Pack Codes
-------Be sure to agree to my TOU before you download and use my mods -------
π» Download:
Comments (14)
I see that this mod was posted in 2025, does it still work with the new 2026 updates??
Hi! I've been looking to download again this awesome mod and noticed that the patreon's link was missing on your google site, thought I'd let you know. Thanks a lot for all your incredible mods that are changing my game for the best.
The link is fixed now. Thanks for telling me! π
Hi ! I've been dreaming about a mod like that for ages, thank you so much ! Unfortunately, it doesn't seem to work in my game : at first i had some same sex couples generated, but now it's just the usual single Sims and single mothers with a teen and a kid that don't even have family resemblance. Could it be some mod compatibility issue ? I have MCCC and Kuttoe's Home Regions
Is there any way you can make an add on adjust the number of ghosts (especially children) that are generated? After Life and Death I constantly have to watch out for families that spawn with a ghost kid, or ghost spouse. I already get ghosts when people die, so I don't think I really need the game to spawn more. It feels really weird to have the game spawn in families like this haha.
Okay! I can see if I can disable ghost and/or other occult species being spawned. π
Heyy! Just a heads up that this mod conflicts with basemental gang mod.. it affects being able to initiate the gang events
Could you help me test this with today's update, which fixes a bug for calling Sims services?
Thank you for this mod! However, I have noticed an issue I wanted let you know about. With this mod installed, anytime I try to hire a sim over the phone or call the adoption agency, they just never show up. I've tried with butlers, maids and when trying to adopt a pet. I did remove all other mods, delete localthumbcache than trying again with this mod installed so I am very certain it is this one that is causing it.
Hi! I found and fixed the cause of this issue in NPC_FewerSingleSims_BGC. Thank you for reporting this to me! π
ooh thank you! bad townies have been the bane of my existence lately ππ
this sounds amazing!! does it work with the mcc tray importer settings?
I have been using these with other MCCC population functions, but I haven't yet tried the MCCC tray importer. Though my tuning mods rarely conflict with script mods. These are replacements of the EA household templates tunings to fill in roles, visitors, etc. I will test it with the tray importer to see how they work together. π
this is such an amazing mod! I've been wanting a mod like this for years! Thank you so much!
